7.0 Build 143
there is no funny
- Fixed some keybinds missing translations
- Fixed a long-standing pathfinding issue of enemy wave units exhibiting "confused" behavior in certain maps
- Fixed a server exploit that allowed users to block others from connecting
- Made entity sync network errors log a warning instead of forcibly disconnecting clients
- Made server list show multiple servers per row on wide screens
- Misc fixes to Steam lobby system; you can now set a name/color when hosting
- New UI for turret/unit weapon stats in core database (Contributed by @MEEPofFaith)
- Improved support for modded planets with different radii (Contributed by @Pasu4)
- Added support for
cloudMesh:
and HexSkyMesh as a type for planets in JSON mods - Added world logic setProp instruction - while unfinished, this instruction allows world processors to set attributes of buildings and units, like health or items stored
- Added server Call#textInput method for getting text input from players (Contributed by @Darkness6030)
- Added server Call#followUpMenu method for showing menus that replace the last shown menu without an animation (Contributed by @Xasmedy)