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Limit fish tank animation speed #987
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KiwiHawk committed May 26, 2024
1 parent 2a372aa commit aeab1c6
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Showing 3 changed files with 10 additions and 1 deletion.
5 changes: 5 additions & 0 deletions angelsbioprocessing/changelog.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 0.7.28
Date: ???
Changes:
- Limited animation speed of fish, puffer, and biter refugiums (987)
---------------------------------------------------------------------------------------------------
Version: 0.7.27
Date: 21.02.2024
Changes:
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2 changes: 1 addition & 1 deletion angelsbioprocessing/info.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "angelsbioprocessing",
"version": "0.7.27",
"version": "0.7.28",
"factorio_version": "1.1",
"title": "Angel's Bioprocessing",
"author": "Arch666Angel",
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4 changes: 4 additions & 0 deletions angelsbioprocessing/prototypes/buildings/refugium.lua
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,7 @@ data:extend({
},
},
},
match_animation_speed_to_activity = false,
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
working_sound = {
sound = { filename = "__angelsbioprocessing__/sound/aquarium.ogg", volume = 0.8 },
Expand Down Expand Up @@ -161,6 +162,7 @@ data:extend({
},
},
},
match_animation_speed_to_activity = false,
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
working_sound = {
sound = {
Expand Down Expand Up @@ -274,6 +276,7 @@ data:extend({
},
},
},
match_animation_speed_to_activity = false,
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
working_sound = {
sound = { filename = "__base__/sound/chemical-plant.ogg" },
Expand Down Expand Up @@ -355,6 +358,7 @@ data:extend({
-- shift = {0, -0.5},
-- animation_speed = 0.5,
-- },
match_animation_speed_to_activity = false,
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
working_sound = {
sound = { filename = "__base__/sound/chemical-plant.ogg" },
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