Update armor.dm #1
Annotations
10 errors and 1 notice
code/modules/unit_tests/cable_powernets.dm#L16
/datum/powernet found with no nodes connected (95, 193, 2)).
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code/modules/unit_tests/cable_powernets.dm#L35
/datum/powernet found with no power roundstart, connected to a cable at (95, 193, 2).
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code/modules/unit_tests/cable_powernets.dm#L16
/datum/powernet found with no nodes connected (193, 120, 2)).
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code/modules/unit_tests/cable_powernets.dm#L35
/datum/powernet found with no power roundstart, connected to a cable at (193, 120, 2).
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code/modules/unit_tests/map_landmarks.dm#L12
Job Bartender (/datum/job/bartender) has no default roundstart spawn landmark.
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/toggle/labcoat/research_director in 'massmeta/icons/obj/clothing/suits/labcoat.dmi'.
icon_state = "labcoat_rd" - Matching sprite found in: 'icons/obj/clothing/suits/labcoat.dmi'
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code/modules/unit_tests/required_map_items.dm#L35
Item /obj/machinery/drone_dispenser was not found, but is expected to be mapped in on mapload!
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code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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