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Releases: Aurora-RGB/Aurora

v96

10 Dec 20:25
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v96

This update is focusing on bugfixes

Features

  • Added "Skip Version" option for new updates
  • While opening new versions, current settings will be backed up under %appdata%\AuroraBackups

Fixes

  • Fixed overrides using audio properties throwing error constantly
  • Fixed affected keys not updating from override logic
  • Moved logitech and icue dlls to correct locations for rgb.net
  • Shutting down aurora now disposes everything as they are supposed to be instead of killing the app early. This may cause aurora not close in the cases I've not tested. Please create issue if you encounter them. This fixes SEHException while closing
  • Animation lines now scale correctly regardless of bitmap accuracy level
  • Fixed certain animations not displaying since v87, like Dota 2 skill effects.

Full Changelog: v95...v96

v95

07 Dec 18:12
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v95

Features

  • Added current audio device name to LocalPCInformation node
  • Added missing titles of key sequence edit panels of layer editors

Fixes

  • Fixed Aurora window not opening for some people
  • Fixed audio information in LocalPCInformation node not updating when system default device is changed
  • Fİxed Solid Color layer not rendering at launch

Optimizations

  • Fully optimized Audio Visualizer layer

Full Changelog: v94...v95

v94

04 Dec 22:12
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v94

New Features

  • Added Mouse Input listening to "Interactive Layer"
  • Added mouse & mousepad led mappings for rgb.net devices

Fixes

  • Fixed "concurrent modification error" with "Particle (Interactive)" layer
  • Fixed test blinking on rgb.net mapping window
  • Added a "Force restore window" option to tray menu for people that can't open aurora window
  • Fixed error appearing until restart when bitmap accuracy changed
  • Fixed reset function of Roccat devices

Full Changelog: v92...v94

v92

02 Dec 08:42
0ecd0dd
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v92

Fixed CoolerMaster (RGB.NET) not initializing because of missing dll

v88

01 Dec 06:31
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v88

This is a re-release to fix Aurora not launching if chroma sdk is not installed

Join our Discord server for support and discussions

Changes

  • Changed CoolerMaster implementation to RGB.NET
  • Further optimized away effects
  • Improved startup speed

Fixes

  • Fixed ambilight layer color settings not being loaded at startup
  • Fixed a rare error with ambient light layer while editing
  • Added "Fn" led mapping for openrgb

Misc. changes

  • Removed "CoolerMaster Masterkeys Pro M" layout because it's implementation was very 'exceptional'. Make an issue if you were using it.
  • Removed skype related codes
  • Cleaned layout jsons of unnecessary properties

Full Changelog: v84...v88

v84

19 Nov 19:53
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v84

Fixed wrapper layers

Full Changelog: v82...v84

v82

18 Nov 23:42
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v82

This is a re-release to fix NullPointer exception when clicking "Configure RGB.NET Devices"

New Features

  • Repurposed "Reconfigure Asus Devices" option in "Devices & Wrappers" tab to "Configure RGB.NET Devices". You can now remap RGB.NET implemented devices' leds there.
  • Aurora now remembers maximized window state

Fixes

  • Changed Asus implementation to RGB.NET library. It should work now.

Full Changelog: v77...v82

v81

18 Nov 19:53
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v81

New Features

  • Repurposed "Reconfigure Asus Devices" option in "Devices & Wrappers" tab to "Configure RGB.NET Devices". You can now remap RGB.NET implemented devices' leds there.
  • Aurora now remembers maximized window state

Fixes

  • Changed Asus implementation to RGB.NET library. It should work now.

Full Changelog: v77...v81

v77

01 Nov 17:53
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v77
  • Reverted asus optimizations. Should be similar to v65
  • Added RGB.NET.Logitech controller. This might have many wrong key mappings for now but should work after sleep. Feedbacks needed.

Full Changelog: v76...v77

v76

17 Oct 22:38
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v76
  • Fixed aura sdk device
  • Added option to choose which key to use for unknown keys for OpenRGB

This is a hotfix for the previous version, fixing some errors in both features

Full Changelog: v74...v76