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LOOKDEVX-3222 - Expose hardcoded texture paths #3902

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merged 1 commit into from
Sep 18, 2024

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JGamache-autodesk
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This will expose the MaterialX path of a library definition containing hardcoded image paths, allowing clients to fetch the relevant data required to populate those shader inputs.

This will expose the MaterialX path of a library definition containing
hardcoded image paths, allowing clients to fetch the relevant data
required to populate those shader inputs.
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@frohnej-adsk frohnej-adsk left a comment

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Nice, thanks!

@seando-adsk
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Preflight (from 2 weeks ago) failed and has been lost now. I'll re-run it.

@seando-adsk seando-adsk added the ready-for-merge Development process is finished, PR is ready for merge label Sep 18, 2024
@seando-adsk seando-adsk merged commit 3e62584 into dev Sep 18, 2024
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@seando-adsk seando-adsk deleted the gamaj/LOOKDEVX-3222/expose_hardcoded_texture_paths branch September 18, 2024 20:46
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3 participants