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Release 1.2.0

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@jloehr jloehr released this 22 Jun 17:00
· 23 commits to master since this release

Important Service Updates

  • SDK updated to version 1.2.0, because Azure Remote Rendering now supports Meta Quest 2 and Meta Quest Pro as public preview. Check out our Blog post for more information.
  • Breaking change: The new Unity OpenXR "Azure Remote Rendering" feature is disabled by default and must be enabled in the Unity OpenXR project settings after updating the Azure Remote Rendering package.

Features

  • Public preview of Meta Quest support
    • Supported devices: Meta Quest 2 & Meta Quest Pro
    • Supported graphics API: Vulkan
    • Supported Unity XR Plugin: OpenXR
    • See Azure Remote Rendering on Microsoft Learn for additional system requirements and limitations

API Changes

  • Unity package: Added "Azure Remote Rendering" OpenXR feature for HoloLens 2 and Quest. This one replaces the previous HoloLens 2 integration and removes the UWP project patching for OpenXR. Make sure to enable the new feature in the OpenXR project settings.

Sample Updates

  • Quickstart:
    • Updated project to Unity 2020.3.48
    • Cleaned up XR settings
    • Added and enabled Quest support
    • Added Android Logcat packages
  • Showcase:
    • Updated project to Unity 2020.3.48
    • Cleaned up XR settings
    • Added and enabled Quest support
    • Added Android Logcat packages
    • Added a VR environment scene that is dynamically loaded in Editor and on Quest devices
    • Cleaned up MRTK controller settings and added controller and teleportation support
    • Enabled hand tracking support for Quest devices
    • Far interaction is now enabled on app start
    • Fixed PointerToolIcon not hiding correctly. Further PointerToolsIcons will now show up on each hand/controller. Changed their tracking target, so they work with controllers.
  • Tutorial-Complete:
    • Updated project to Unity 2020.3.48
    • Cleaned up XR settings