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This repository has been archived by the owner on Oct 6, 2024. It is now read-only.

A W.I.P 2D Game engine created in C++, and uses Vulkan for rendering.

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BlurrySquire/Grape-Engine-Original

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Grape Engine

Grape engine is a work-in-progress 2D game engine created in C++. Currently the plan is to use vulkan for rendering however I might start with OpenGL as I'm still learning.

Attributions

Thank you to Travis Vroman for the 'engine/source/defines.hpp' file. It was design for use with C and Kohi, I modified it to better suit my engine and C++. A list of the modifications are in a comment at the top of the file.

Thank you to Code Gains for the idea and motivation to create my engine. They are working on DX11-Engine.

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To-Do

This list is currently empty as I am rewriting the application layer to better suit the needs of the engine.

Latest Achievement

Beginning of an event system

Latest Achievement

Empty