Releases: Bubbers/HallsOfBubba
Releases · Bubbers/HallsOfBubba
Eigth iteration
Seventh iteration
Seventh iteration includes:
- Boss fight
- Randomly generated world
- Player animation
Sixth iteration
Sixth iteration includes:
- Movable enemies
- Multiple rooms
- Added visual eye candy
- Torches
- Multiple attacks
Fifth iteration
The fifth iteration includes:
- Enemy aims at the player
- Invisible walls surround the world (to contain entities inside the world)
- Bullet are no longer spammable and are removed a certain time after spawning
- There are now obstacles which bullets collide with
- Entities have low-poly collision meshes
Forth iteration
Forth iteration includes:
- Audio for shooting, taking damage, dying and winning
- Player is always oriented towards the mouse
- Health bars
Third iteration
Third iteration includes:
- Added enemies to the scene
- The enemies shoot back at you
- The game can only be won after all enemies are killed
Second iteration
Now supports:
- Player can now spawn bullets
- Player take damage from bullets
- Player is removed when health goes to 0
First iteration
Support for:
- Displaying a player, world and a door
- Ability to move the player
- Ability to win the game by walking to the door
- Top down camera view