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Project 3: Disha Jindal #17

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  • Repo Link
  • Graphics
    • Shaders
      • Ideal Diffusion
      • Perfect Reflection
      • Refraction with fresnel effects [1/2 Additional Feature]
    • Antialiasing [1/2 Additional Feature]
    • Motion Blur [2/2 Additional Feature]
    • 3D Object Mesh Loading and Renderning [1/2 Extra Credit]
  • Optimizations
    • Work-efficient shared memory based Stream Compaction [2/2 Extra Credit]
    • Contiguous rays by material type
    • Cache First Bounce
  • Performance Analysis w.r.t Stream Compaction, Caching First Bounce and Material Sort

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