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Project 3: Vaibhav Arcot #4

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Features:

  • Reflective and diffused materials
  • Stream compaction
  • Material sorting
  • Caching first bounce
  • Refractive materials using Schlick's approximation of Fresnel's law
  • Motion blur
  • Anti Aliasing
  • Normal debugging view
  • Loading arbitrary meshes and ray culling

Comments:

This was a fun project which resulted in some cool visuals. I feel the emphasis was not on CUDA but rather implementing equations, which was a little disappointing. Still a cool project!

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