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Added tooltips for room ambience
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Adjusted some of the music related room tooltips
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Cruor committed Jan 9, 2023
1 parent a2a36e2 commit 63b4a77
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions src/lang/en_gb.lang
Original file line number Diff line number Diff line change
Expand Up @@ -1186,7 +1186,8 @@ room.attribute.musicLayer3=Music Layer 3
room.attribute.musicLayer4=Music Layer 4
room.attribute.delayAltMusicFade=Delay Alternative Music Fade
room.attribute.music=Music
room.attribute.altMusic=Alternative Music
room.attribute.musicAlternative=Alternative Music
room.attribute.ambience=Ambience
room.attribute.windPattern=Wind Pattern
room.attribute.color=Colour
room.attribute.cameraOffsetX=Camera Offset X
Expand All @@ -1210,8 +1211,9 @@ room.description.musicLayer2=Whether the room has the second music layer enabled
room.description.musicLayer3=Whether the room has the third music layer enabled.
room.description.musicLayer4=Whether the room has the fourth music layer enabled.
room.description.delayAltMusicFade=Delay the alternative music fade.
room.description.music=What song should be playing in the room, uses previous if left empty.
room.description.altMusic=What alternative song should be playing. It is unsure what this means, as it seems to not be hooked up in the game anymore.
room.description.music=Which song should be playing in the room. Uses previous if left empty.
room.description.musicAlternative=Which alternative song should be playing. It is unsure what this means, as it seems to not be hooked up in the game anymore.
room.description.ambience=Which ambience should be playing in the room. Uses previous if left empty.
room.description.windPattern=The type of wind in the room.
room.description.color=The colour of the room border. Can also be seen in the game's debug map viewer.\n0 - White\n1 - Red\n2 - Green\n3 - Light Blue\n4 - Dark Blue\n5 - Purple\n6 - Pink
room.description.cameraOffsetX=Global horizontal offset of camera in room.
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