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Lönn β - 0.4.0

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@Vexatos Vexatos released this 03 Sep 14:05
· 389 commits to master since this release
  • Added styleground window
  • Added map metadata window
  • Added ability to hide individual layers from the View menu
  • Added ellipse tool for tile placements (Microlith57)
  • Added Chillout attribute to Kevins
  • Added Play Effects attribute to Everest Core Mode Trigger
  • Added a file and folder path picker where appropriate (icon by Flagpole1up)
  • Added cassette music properties to map metadata
  • Added more notifications
  • Improved display of floating-point numbers
  • Improved look and performance of the UI
  • Improved various entity attribute tooltips
  • Reduced VRAM usage of the program
  • Changed the default font size from 16 to 12
  • Fixed selecting Celeste install by dragging Celeste into the window
  • Fixed crash in room window
  • Fixed crash with cloning unknown triggers
  • Fixed crash with opening files on Windows
  • Fixed accidental placement of decals and entities
  • Fixed order and checkpoint ID fields in strawberry and checkpoint entities
  • Fixed tool material list searching
  • Fixed caching issue with XMLs when switching between maps
  • Fixed rendering of wires and cobwebs
  • Fixed rendering of temple gate. Again (again).
  • Fixed tutorial attribute in jellies being enabled by default
  • Fixed rendering issue on triggers while they are being placed
  • Fixed various visual bugs

For developers:

  • Added support for loading effect plugins
  • Added file and folder path picker form type (icon by Flagpole1up)
  • Added formFieldChanged (callback) to custom forms. This is required for fields to update.
  • Added enabled (field or callback) to custom forms
  • Added addMissingToFieldOrder (field) to custom forms
  • Added sortingPriority (field) to custom forms. Lower numbers will place the field futher up.
  • Added allowEmpty (field) to integer and number fields
  • Added getFilenameModPath function to get the mod root for a given filename
  • Added font size support to themes
  • Added support for form groups
  • Boolean form fields now use checkboxes
  • Fixed rendering issue with loading sprites at render time