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Lönn β - 0.8.0

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@Vexatos Vexatos released this 20 Jul 11:07
· 56 commits to master since this release
  • Added a settings window. Allows configuring the program easily, including changing all keybinds to anything you like.
  • Added depth attribute to decals. Allows specifying custom depths for individual decals.
  • Added feature to select all elements similar to current selection on Shift + double left click. Hold Ctrl for more strict similarity checks.
  • Added hotkey to clear the current selection (Ctrl + Shift + A)
  • Added file picker to parallax texture field in the styleground window
  • Added support for undoing entity and trigger attribute changes
  • Added new metadata option from Everest to keep cassette music active during room transitions
  • Added angle fix attribute to Bird Path
  • Added new AppImage build for Linux users to download
  • Triggers are now coloured based on their general category.
  • Triggers of specific categories can now be individually shown or hidden in the View menu
  • Layers that were hidden from view will now be visible while using a tool that modifies the layer
  • Placed triggers now don't display the mod they are from. This can be re-enabled in the settings.
  • Windows can no longer be moved out of bounds
  • Redraw Map button now also reloads Tileset XML
  • Improved display of decimal numbers in property windows
  • Fixed being unable to place tiles in a part of the room after resizing the room and undoing the changes
  • Fixed being unable to make rooms smaller than minimum size in room window
  • Fixed saving properties not removing the mark for unsaved changes
  • Fixed incorrect name for the persistent attribute in Crumble Wall On Rumble
  • Fixed detection of steam installations of Celeste on MacOS
  • Fixed Fling Bird depth being 0 instead of -1

For developers:

  • Added the category field to trigger plugins to set the colour and grouping of the trigger
  • Added the list form field for more easily comma-separated lists of values (Icon by Flagpole1up)
  • Added the ability to specify the alpha value in the color form field. Enable useAlpha for this.
  • Added searchable dropdowns. Enable searchable for this.
  • Added drawable_text object to add to sprites
  • Added setAdditionalOffset to drawable_sprite to offset a sprite after justification and padding
  • The offset field on entity and trigger plugins now uses setAdditionalOffset