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Update CHANGES.md.
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kring committed Dec 24, 2024
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- Fixed a bug in the `Tileset` selection algorithm that could cause detail to disappear during load in some cases.
- Improved the "kicking" mechanism in the tileset selection algorithm. The new criteria allows holes in a `Tileset`, when they do occur, to be filled with loaded tiles more incrementally.
- Fixed a bug in `SharedAssetDepot` that could lead to crashes and other undefined behavior when an asset in the depot outlived the depot itself.
- Fixed a bug that could cause some rotations in an Instanced 3D Model (.i3dm) to be represented incorrectly.

### v0.42.0 - 2024-12-02

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