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Cesium for Unity v1.11.0

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@kring kring released this 01 Jul 10:38
· 226 commits to main since this release
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Cesium for Unity works on Windows (x86-64), macOS (x86-64 and Apple Silicon), Android (ARM64 and x86-64), iOS, and Universal Windows Platform (ARM64 and x86-64).

๐Ÿš€ Get Started

  1. Download Cesium for Unity Samples.
  2. Extract the .zip file into a suitable location on your computer.
  3. If you have Unity Hub installed, click the "Open" button under the "Projects" tab. Otherwise, open the Unity Editor directly and select "Open Project". Then, point it to the extracted directory. Unity will load the project and also download Cesium for Unity using the Package Manager.
  4. In the Asset Browser, select and load Assets -> Scenes -> 01_CesiumWorld. You can also select other scenes as you browse and explore the samples.

Or, to learn how to add it to your own project, see the Cesium for Unity Quickstart.

Have questions? Ask them on the community forum.

๐Ÿ•™ Change Log

Additions ๐ŸŽ‰
  • Added support for custom non-WGS84 ellipsoids.
    • The ellipsoid can be changed by specifying a CesiumEllipsoid asset in the new "Ellipsoid Override" property of a CesiumGeoreference.
    • New CesiumEllipsoid assets can be created using the menu option Assets > Create > Cesium > Ellipsoid.
Fixes ๐Ÿ”ง
  • Cesium for Unity now links statically against the MSVC runtime library on Windows, avoiding the need for an MSVC redistributable to be installed.
  • Fixed a bug that caused Cesium ion tokens selected on the Tokens panel to fail to save.
  • Fixed a bug that caused the "Select Cesium ion Token" panel to show the wrong state when the current token was not from the currently-signed-in Cesium ion account, but the signed-in account had a token named after the current Unity project.

This release updates cesium-native from v0.36.0 to v0.37.0. See the changelog for a complete list of changes in cesium-native.