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Update cesium-native version in changelog.
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kring committed Oct 1, 2024
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- Drastically reduced tile mesh memory usage in UE 5.3 and 5.4 by working around a bug that causes those engine versions to add more texture coordinate sets than necessary.
- Fixed a bug where the `scale`, `noData`, and `default` values of a property in `EXT_strutural_metadata` were not correctly passed to the tileset's material.

This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.39.0 to v0.40.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.
This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.39.0 to v0.40.1. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.

### v2.8.0 - 2024-09-02

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