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Switch from Xcode 14.3.1 to 15.4.
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Because GitHub [rolled out / is rolling out] an update to the macos-14
image that removes 14.3.1.

I have to admit I'm a little fuzzy on the implications of switching to
15.4 with regard to OS support and the changes of successful linking with binaries
produced by older versions.
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kring committed Nov 7, 2024
1 parent 00db408 commit ec0ae3d
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ jobs:
unreal-engine-zip: "s3://cesium-unreal-engine/UE_52_macOS.zip"
unreal-program-name: "UE_5.2"
upload-package-base-name: "CesiumForUnreal-52-apple"
xcode-version: "14.3.1"
xcode-version: "15.4"
Combine52:
runs-on: ubuntu-latest
needs: [Windows52, Linux52, Android52, Apple52]
Expand Down Expand Up @@ -202,7 +202,7 @@ jobs:
unreal-engine-zip: "s3://cesium-unreal-engine/5.3.0/UE_53_macOS.zip"
unreal-program-name: "UE_5.3"
upload-package-base-name: "CesiumForUnreal-53-apple"
xcode-version: "14.3.1"
xcode-version: "15.4"
Combine53:
runs-on: ubuntu-latest
needs: [Windows53, Android53, Linux53, Apple53]
Expand Down Expand Up @@ -320,7 +320,7 @@ jobs:
unreal-engine-zip: "s3://cesium-unreal-engine/5.4.0/UE_54_macOS.zip"
unreal-program-name: "UE_5.4"
upload-package-base-name: "CesiumForUnreal-54-apple"
xcode-version: "14.3.1"
xcode-version: "15.4"
Combine54:
runs-on: ubuntu-latest
needs: [Windows54, Android54, Linux54, Apple54]
Expand Down

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