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Fix intermittent z-fighting issue in DepthPlaneVS #12385

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Dec 20, 2024
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1 change: 1 addition & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
##### Fixes :wrench:

- Fixed JulianDate to always generate valid ISO strings for fractional milliseconds [#12345](https://github.com/CesiumGS/cesium/pull/12345)
- Fixed intermittent z-fighting issue. [#12337](https://github.com/CesiumGS/cesium/issues/12337)

### 1.124 - 2024-12-02

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2 changes: 1 addition & 1 deletion packages/engine/Source/Shaders/DepthPlaneVS.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ out vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_modelViewProjection * position;
gl_Position = czm_projection * positionEC;

czm_vertexLogDepth();
}
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