2.6
We're excited to announce that 2.6 is out!
- Added [Ramp.Network](http://Ramp.Network) as a fiat on/off ramp provider for iOS and WebGL.
await ISigner.GetAddress()
is changed to synchronousISigner.PublicAddress
.- Reworked static ERCxx utility classes into web3 services and default contract wrappers. You can now access them with
web3.ErcXX.*
. - Login fix as the previous json file regarding chains was deprecated.
- Marketplace read/write calls added to the SDK via modular package import.
- Hyperplay integration to the SDK via modular package import.
- IPFS/Storage metadata & image uploads fixed.
- Server drop down menus included in server settings for a nicer UX.
- Server settings tab moved to the top toolbar in unity for a nicer UX.
- Server menu items order adjusted to make the server settings more prominent for easy access.
- Sample scene calls now have serialized editor fields for on the fly changes.
- Docs strings added to functions for readability.
- General bug fixes, optimizations.
- Moved out our custom WalletConnectSharp integration to a separate package.
- Improved WalletConnectSharp integration. Added an option to use a custom connection popup.
- Added WalletConnectUnity integration to the core package.
- Removed Save Settings button from Server Settings → Now we detect changes automatically
- Improved contract interaction UX. Added generic
CallSingle<TOut, TIn1, …, TInX>
,CallMany<…>
,SendVoid<…>
,SendSingle<…>
&SendMany<…>
extension methods to invoke smart contract methods.