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An simple implementation of Game of Life in Rust.

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RustyLife

An simple implementation of Game of Life in Rust.

This is uses several ideas from the implementation of snake from Redox-OS (https://github.com/redox-os/games/tree/master/src/snake).

At the current state the game works, but could use several improvements.

Features.

We use a "toriodal" world in the sense that the left boundary is "glued" to the right boundary and the bottom boundary is "glued" to the top boundary. A glider leaving hitting the bottom boundary will reappear at the top boundary. See below screenshot for example.

Screenshot

Rusty Life Glider Gun

TO-DO

  • Switch between toriodal mode, and "dead-outside-of-screen" mode.
  • Allow pause and update during run.
  • Get accepted into Redox-OS game collection.

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An simple implementation of Game of Life in Rust.

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