Disassembly menu improvements (and port to ImGui?) #73808
Labels
Info / User Interface
Game - player communication, menus, etc.
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
Is your feature request related to a problem? Please describe.
The disassembly menu can be more useful.
Solution you would like.
Expand the disassembly menu in these ways:
hide things further than one tile
hotkey toggle. If off by default, this can help performance. The performance drop is very significant.T
ravel to to things further awayI don't know how to do this.This is kinda complicated.I will do it when I find the filter function.The filter function should be improved too.Describe alternatives you have considered.
Don't know yet.
Additional context
I am gonna implement this.
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