-
Notifications
You must be signed in to change notification settings - Fork 4.2k
Pull requests: CleverRaven/Cataclysm-DDA
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
[Aftershock] Augustmoon Traders use loot zones
astyled
astyled PR, label is assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
#79349
opened Jan 26, 2025 by
QuillInkwell
Loading…
Fix dirt floor durability and materials
<Bugfix>
This is a fix for a bug (or closes open issue)
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
new contributor
#79348
opened Jan 26, 2025 by
cdb-bugman
Loading…
Make zone manager width expand up to sidebar width
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
new contributor
#79347
opened Jan 26, 2025 by
Stu33
Loading…
Clarify ALLOWS_BODY_BLOCKS flag description
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#79346
opened Jan 26, 2025 by
Maleclypse
Loading…
[MoM] Change the Power Spoilers document for ease of browsing
astyled
astyled PR, label is assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#79345
opened Jan 26, 2025 by
thaelina
Loading…
Add apt-get update step into the clang-tidy job
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
json-styled
JSON lint passed, label assigned by github actions
#79344
opened Jan 26, 2025 by
moxian
Loading…
Optionally accept precise OMT coordinates in debug "Teleport - to specific overmap" function
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
new contributor
#79343
opened Jan 25, 2025 by
Stu33
Loading…
refactor: template implementation
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Item groups don't spawn blacklisted items
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
add an electric rechargeable lighter
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#79337
opened Jan 25, 2025 by
juur
Loading…
Don't do map processing of critters off the map
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Archery
Bows, crossbows, arrows, bolts
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#79336
opened Jan 25, 2025 by
PatrikLundell
Loading…
[Sky Island] Minor typo correction
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Sky Island
Anything about the Sky Island mod
Mods
Issues related to mods or modding
#79335
opened Jan 25, 2025 by
thaelina
Loading…
Fix "Build Dirt Floor" requirements
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#79334
opened Jan 25, 2025 by
cdb-bugman
Loading…
Add numpad binds for panning uilists
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#79330
opened Jan 25, 2025 by
Kilvoctu
Loading…
Add part bonus to rotor diameter in thrust calculations
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
new contributor
Vehicles
Vehicles, parts, mechanics & interactions
#79328
opened Jan 24, 2025 by
raycrasher
Loading…
Don't hardcode help text: Overmap filter popup
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#79325
opened Jan 24, 2025 by
Kilvoctu
Loading…
Add an option to allow players add full Chinese glyphs ranges.
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#79322
opened Jan 24, 2025 by
EliadOArias
Loading…
Uncaring is annoying not intimidating
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#79320
opened Jan 24, 2025 by
Maleclypse
Loading…
[XE] Add new goblin fruits
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Armor / Clothing
Armor and clothing
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#79319
opened Jan 24, 2025 by
SariusSkelrets
•
Draft
2 of 3 tasks
Pathfinding: Prevent NPCs to jump to open air
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#79314
opened Jan 24, 2025 by
o175
Loading…
Aftershock: Add ETC firmware gunmods to Caseless military weapons.
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Gunmod / Toolmod
Weapon and tool attachments, and add-ons
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
#79313
opened Jan 24, 2025 by
John-Candlebury
Loading…
[Xedra Evolved] Add more changeling traits
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#79312
opened Jan 24, 2025 by
Standing-Storm
•
Draft
Electronic storage overhaul migration fix
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#79311
opened Jan 24, 2025 by
ShnitzelX2
Loading…
Move most world/debug options to externals
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
[Markdown]
Markdown issues and PRs
Scenarios
New Scenarios, balancing, bugs with scenarios
#79310
opened Jan 24, 2025 by
RenechCDDA
•
Draft
fix astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
map cache
item/EOC
astyled
#79307
opened Jan 23, 2025 by
ShnitzelX2
Loading…
Previous Next
ProTip!
Filter pull requests by the default branch with base:master.