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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

[Aftershock] Augustmoon Traders use loot zones astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#79349 opened Jan 26, 2025 by QuillInkwell Loading…
Fix dirt floor durability and materials <Bugfix> This is a fix for a bug (or closes open issue) Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON new contributor
#79348 opened Jan 26, 2025 by cdb-bugman Loading…
Make zone manager width expand up to sidebar width [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. new contributor
#79347 opened Jan 26, 2025 by Stu33 Loading…
Clarify ALLOWS_BODY_BLOCKS flag description astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#79346 opened Jan 26, 2025 by Maleclypse Loading…
[MoM] Change the Power Spoilers document for ease of browsing astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Mind Over Matter Mods Issues related to mods or modding
#79345 opened Jan 26, 2025 by thaelina Loading…
Add apt-get update step into the clang-tidy job astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#79344 opened Jan 26, 2025 by moxian Loading…
Optionally accept precise OMT coordinates in debug "Teleport - to specific overmap" function [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. new contributor
#79343 opened Jan 25, 2025 by Stu33 Loading…
refactor: template implementation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79342 opened Jan 25, 2025 by Brambor Draft
Item groups don't spawn blacklisted items astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79341 opened Jan 25, 2025 by mqrause Draft
add an electric rechargeable lighter astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#79337 opened Jan 25, 2025 by juur Loading…
Don't do map processing of critters off the map astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Archery Bows, crossbows, arrows, bolts Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79336 opened Jan 25, 2025 by PatrikLundell Loading…
[Sky Island] Minor typo correction astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#79335 opened Jan 25, 2025 by thaelina Loading…
Fix "Build Dirt Floor" requirements astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#79334 opened Jan 25, 2025 by cdb-bugman Loading…
Add numpad binds for panning uilists astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#79330 opened Jan 25, 2025 by Kilvoctu Loading…
Add part bonus to rotor diameter in thrust calculations astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs new contributor Vehicles Vehicles, parts, mechanics & interactions
#79328 opened Jan 24, 2025 by raycrasher Loading…
Don't hardcode help text: Overmap filter popup astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#79325 opened Jan 24, 2025 by Kilvoctu Loading…
Add an option to allow players add full Chinese glyphs ranges. astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#79322 opened Jan 24, 2025 by EliadOArias Loading…
Uncaring is annoying not intimidating astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79320 opened Jan 24, 2025 by Maleclypse Loading…
[XE] Add new goblin fruits astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Items: Armor / Clothing Armor and clothing Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#79319 opened Jan 24, 2025 by SariusSkelrets Draft
2 of 3 tasks
Pathfinding: Prevent NPCs to jump to open air astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79314 opened Jan 24, 2025 by o175 Loading…
Aftershock: Add ETC firmware gunmods to Caseless military weapons. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#79313 opened Jan 24, 2025 by John-Candlebury Loading…
[Xedra Evolved] Add more changeling traits astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79312 opened Jan 24, 2025 by Standing-Storm Draft
Electronic storage overhaul migration fix astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79311 opened Jan 24, 2025 by ShnitzelX2 Loading…
Move most world/debug options to externals [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [Markdown] Markdown issues and PRs Scenarios New Scenarios, balancing, bugs with scenarios
#79310 opened Jan 24, 2025 by RenechCDDA Draft
fix map cache item/EOC astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79307 opened Jan 23, 2025 by ShnitzelX2 Loading…
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