-
Notifications
You must be signed in to change notification settings - Fork 196
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Adding Internet stuff. WebSocket is now apart of CNE. #520
base: main
Are you sure you want to change the base?
Conversation
Planning on adding more stuff to it.
Hi you Auto Action Download users! <r>I can make your text red<r> pretty cool right? Human... I remember your <b>Commit History<b>
Uh not done witht his yet actually, lemme add smth rq |
i can already see the degenerates making buttplus addons |
BUTTPLUS😭 |
The addon that adds an explosion to the screen as a separate window (using NDLLs) by secretly using a WebSocket to download the GIF and use it: |
codename streaming |
truely |
aight who wanna help me with codename online |
Thats the entire reason why im adding this lol |
the seventeen player experience |
the concatenation experience (GONE WRONG) |
wait im so smart chat hol up |
use an array please, its more optimized |
can i help pleaseeeeeeeeee /hj |
What can you help with? |
i was joking, but kinda not cuz im just bored out of my mind rn |
Fair, I do want some ppl to help with like assets / concepts and playtesting |
i can kinda draw, i can concept |
I mean, I am able to playtest most of the time if necessary. |
Wait you do?? |
i think 500$ per hour would be good for them |
$10/month max, i could settle for $5 |
I mean I prob could pay but for now I can host the server for free on Pylex. It's actually peak Node.js servers. They recently made all free servers 24/7 |
probably do that, cuz my server rn just blatantly gives out my ip |
<b>Srt<b> was the person behind hanlding the data when we did Codename Engine Multiplayer Test.
ok its ready to be merged now |
lemme do some stuff |
…ng string. Also added Meta Data to the packet (can be disabled as a 3rd param)
…eEngine into internet-utils
so its all together with also yosh's socket (important to remember that socket and websocket are two different things though)
cant wait for this to be merged |
btw you can turn the pr into a wip one if you didnt know |
? |
Im making a server alongside developing the WebSocketUtil so I can push a JavaScript Template server for those who actually want to use it and stuff. I should probably make it rn so I can add people to help tbh |
…her parse it as a `ServerPacketData` if it can, if not it will be a string. Thanks to Neo for helping with that.
No description provided.