Skip to content

CodingRays/Blaze4D

 
 

Repository files navigation

blaze

Information

Blaze4D is a Fabric mod that changes Minecraft's rendering engine to use the Vulkan Graphics Library, it is currently in Early Development and is NOT intended for use by the faint-hearted. Support for Blaze4D can be found in the #support Discord channel.

Things that don't work

  • Sodium, Iris or Canvas probably don't work yet, so don't bother trying. We're trying to add support for them ourselves
  • Fabulous graphics
  • MacOS
  • F2 screenshots freeze your game
  • AMD gpus
  • Some AMD cpus
  • Mip levels

Community

We have a Discord server where you can track development progress, ask questions, or just hang out in.

Mod Dependencies

Fabric Language Kotlin

Building

  1. Clone the repository (https://github.com/Blaze4D-MC/Blaze4D.git).
  2. Run gradlew build in the project folder.

Optionally, clone Rosella (https://github.com/KilnGraphics/Rosella) into the project folder, and it will be used instead of the copy from Maven.

Contributing

  1. Clone the repository (https://github.com/Blaze4D-MC/Blaze4D.git).
  2. Edit
  3. Pull Request

IntelliJ Idea

  1. Open IntelliJ IDEA
  2. Press Open
  3. Choose the build.gradle.kts file and open it as a project

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Java 92.3%
  • Kotlin 6.0%
  • Other 1.7%