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A unity project for an endless "bullet-hell" game (e.g. Tilt to Live) with a twist!

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Binding Light

A unity project for an endless, "bullet-hell," arcade-style game (e.g. Tilt to Live) with a twist!

Using two fingers, the player must guide two circles through horde of green squares. The line between two circles can be used to remove green squares.

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A unity project for an endless "bullet-hell" game (e.g. Tilt to Live) with a twist!

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