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Release is out and Im moving sum stuff because im lazy
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CrusherNotDrip committed Dec 20, 2021
1 parent 874e0be commit ceba8dc
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Showing 249 changed files with 26,391 additions and 887 deletions.
8 changes: 4 additions & 4 deletions Project.xml
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<project>
<!-- _________________________ Application Settings _________________________ -->

<app title="Friday Night Funkin': Psych Engine" file="PsychEngine" packageName="com.shadowmario.psychengine" package="com.shadowmario.psychengine" main="Main" version="0.2.7" company="ShadowMario" />
<app title="Friday Night Funkin': Vs Guest 666" file="VsGuest666" packageName="com.crushermods.vsguest666" package="com.crushermods.vsguest666" main="Main" version="0.2.7" company="CrusherMods" />

<!--Switch Export with Unique ApplicationID and Icon-->
<set name="APP_ID" value="0x0100f6c013bbc000" />
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<classpath name="source" />

<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>
<assets path="assets" rename="assets" exclude="*.ogg" if="web"/>
<assets path="assets" rename="assets" exclude="*.mp3" unless="web"/>

<!-- PSYCH ENGINE CUSTOMIZATION -->
<define name="MODS_ALLOWED" if="desktop" />
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<assets path="assets/week6" library="week6" exclude="*.ogg" if="web"/>
<assets path="assets/week6" library="week6" exclude="*.mp3" unless="web"/>

<assets path='example_mods' rename='mods' embed='false' if="MODS_ALLOWED"/>
<assets path='mods' rename='mods' embed='false' if="MODS_ALLOWED"/>
<assets path='art/readme.txt' rename='do NOT readme.txt' />
<!-- <template path='mods' /> -->

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{
"animations": [
{
"loop": false,
"offsets": [
0,
0
],
"loop": false,
"fps": 24,
"anim": "idle",
"indices": [],
"name": "idle"
"fps": 24,
"name": "idle",
"indices": []
},
{
"loop": false,
"offsets": [
47,
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],
"loop": false,
"fps": 24,
"anim": "singRIGHT",
"indices": [],
"name": "right"
"fps": 24,
"name": "right",
"indices": []
},
{
"loop": false,
"offsets": [
80,
-30
],
"loop": false,
"fps": 24,
"anim": "singDOWN",
"indices": [],
"name": "down"
"fps": 24,
"name": "down",
"indices": []
},
{
"loop": false,
"offsets": [
11,
0
],
"loop": false,
"fps": 24,
"anim": "singLEFT",
"indices": [],
"name": "left"
"fps": 24,
"name": "left",
"indices": []
},
{
"loop": false,
"offsets": [
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],
"loop": false,
"fps": 24,
"anim": "singUP",
"indices": [],
"name": "up"
"fps": 24,
"name": "up",
"indices": []
},
{
"loop": true,
"offsets": [
80,
0
],
"anim": "singRIGHT-loop",
"loop": true,
"fps": 24,
"name": "right",
"anim": "singRIGHT-loop",
"indices": [
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]
],
"name": "right"
},
{
"loop": true,
"offsets": [
70,
-30
],
"anim": "singDOWN-loop",
"loop": true,
"fps": 24,
"name": "down",
"anim": "singDOWN-loop",
"indices": [
4,
4,
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5,
5,
5
]
],
"name": "down"
},
{
"loop": true,
"offsets": [
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],
"anim": "singUP-loop",
"loop": true,
"fps": 24,
"name": "up",
"anim": "singUP-loop",
"indices": [
2,
2,
2,
3,
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3
]
],
"name": "up"
},
{
"loop": true,
"offsets": [
0,
3
],
"anim": "singLEFT-loop",
"loop": true,
"fps": 24,
"name": "left",
"anim": "singLEFT-loop",
"indices": [
1,
1,
Expand All @@ -124,7 +123,19 @@
2,
2,
2
]
],
"name": "left"
},
{
"offsets": [
-393,
0
],
"loop": false,
"fps": 24,
"anim": "stab",
"indices": [],
"name": "stab"
}
],
"no_antialiasing": false,
Expand All @@ -145,5 +156,5 @@
0
],
"sing_duration": 6.1,
"scale": 1
"scale": 1.1
}
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