Releases: DaPigGuy/PiggyCustomEnchants
Releases · DaPigGuy/PiggyCustomEnchants
1.4.2
1.4.1
1.4.0
1.3.0
- Updated PluginManager->callEvent() to Event->call()
- Update Player::dataPacket() to Player::sendDataPacket()
- Fixed duplication with Farmer (#171)
- Fixed errors caused by using Entity::close() (#173)
- Fixed calling addEffect() on non Living entities (#180)
- Fixed autorepair not affecting armor
- Fixed soulbound not affecting armor
- Fixed PiggyLightning hitbox issues
- Fixed errors with Cactus & Forcefield
- Fixed issues caused by closing forms
- Comply with Poggit Rules B3, C1a, C2a
- Bumped version to 1.3.0
1.2.0
- Fixed effect split changes to Endershift not applying.
- Fixed error with Explosive
- Fixed errors with tasks caused by scheduler changes
- Fixed ArgumentCountError: "Too few arguments to function pocketmine\item\enchantment\Enchantment::__construct() (#159)
- Fixed lack of isAxe(), isPickaxe(), etc methods on latest PMMP api (#160)
- Fixed enchantment compatibility not being checked when applying enchantments with a book (#163)
- Fixed missing typehints within CustomEnchants class (#164)
- Fixed errors handling EntityDamageEvent (#165)
- Fixed errors with HallucinationTask (#166)
- Bumped PMMP API version to 3.0.0
- Bumped version to 1.2.0
1.1.2
1.1.1
- Added Autoaim enchantment
- Added Shielded enchantment
- Added Placeholder enchantment
- Added Poisonous Cloud enchantment
- Added description parameter to registerEnchantment() method
- Added unregisterEnchantment() method
- Added addIncompatibility() method
- Main::addEnchantment() now matches Item::addEnchantment()
- Improved Revive enchantment:
- Added side effects: Slowness * Nausea
- Revive levels now stack
- Particle beam will launch into the sky to signal to other players of a revive
- A tip message will notify of a revive
- Soulbound levels now stack
- Armor CEs now affect weapon CEs
- Made improvements to Spider enchantment toggling
- Porkified items now despawn after 15s
- Blaze/Wither Skull projectiles no longer drift endlessly
- Blaze/Wither Skull/Volley projectiles now despawn on collision
- /ce command no longer ignores arguments when forms are enabled
- /ce info now displays enchantment ids
- Reflect PMMP armor inventory split
- Fixed error if enchantment book is registered by another plugin (#96)
- Fixed effects being applied when players already have it (#98)
- Fixed errors with enchanted books (#108)
- Fixed compatibility issues with PureEntitiesX
- Fixed Hallucination for latest NBT changes
- Fixed errors with Porkified 1
- Fixed Radar detecting dead players
- Bumped PMMP api version to 3.0.0-ALPHA11
- Bumped version to 1.1.1
1.1.0
1.0.9
- Added Antitoxin enchantment
- Added Jackpot enchantment
- Added Lightning enchantment
- Added enchantment books
- Added forms for the /ce command
- Added a toggle for fire for Blaze enchantment
- Changed the anti-spoon message to be more formal
- Fixed error when hitting mobs with Hallucination
- Fixed Self Destruct going off when Revive goes off
- Fixed Jetpack continuing to be enabled when teleporting to a world in which it's blocked (#91)
- Fixed error with PiggyObsidian (#93)
- Bumped version to 1.0.9
1.0.8
- Added new enchantments:
- Backstab: When hitting from behind, you deal more damage.
- Disarmor: 10l% chance to disarmor enemy
- Focused: Nausea will affect you less
- Vacuum: Suck up items in a 3l radius
- Added new subcommand
/ce info
: Get description of an enchant - Radar now only shows the distance when held
- CustomEnchants::getEnchantByName() has been changed to CustomEnchants::getEnchantmentByName()
- Fixed duplication w/ Driller
- Fixed Explosive enchantment acting like a normal explosion
- Bumped version to 1.0.8