Releases: DaPigGuy/PiggyCustomEnchants
Releases · DaPigGuy/PiggyCustomEnchants
2.0.5
- Fixed autoaim (#249)
- Fixed crash w/ Overload (#229)
- Fixed Jackpot unintentionally giving iron ingots (#244)
- Fixed mining Lapis Ore with smelting giving dye (#236)
- Possible fixed a crash w/ Molten (#237)
- Fix potential crash when checking remotely disabled enchants
- Use particle id constant for 3.11.2
- PHPStan Level 7
- Bumped version to 2.0.5
2.0.4
- Fix crash related to PMMP 3.11.2
- Fix PiggyCustomEnchantsShop - @JaxkDev
- When using PiggyCEShop it send the enchant name with spaces, causing it to not get the correct enchant.
- Fixed duplication bug - @luca28pet
- caused armor items were copied over and over into the first 4 inventory slots
- Bumped version to v2.0.4
2.0.3
2.0.2
- Parachute no longer activates when flying/climbing
- Fixed being unable to enchant books
- Fixed enchantments on armor disabling & enabling when durability changes
- Fixed potential crash caused by Hallucination
- Fixed potential crashes/issues with max health caused by Overload
- Bumped version to 2.0.2
2.0.1
- Bombardment Enchantment
- Deep Wounds Enchantment
- Homing Enchantment
- Grow & Shrink enchantment
- Jetpack now allows disabling mid air w/ Parachute
- Parachute no longer activates while Jetpack is active
- Added dust particles back to Poisonous Cloud enchantment
- Changed forcefield particles
- Cactus no longer attacks non-living entities
- Added missing ignoreCancelled & priority annotations
- Fixed errors w/ Auto Aim & Volley
- Bumped version to 2.0.1
2.0.0 (Complete Rewrite)
- v2.0.0 rewrite!
- Enabling/disabling enchantments in certain worlds/globally is now built into the plugin. (#94)
- Added a remote enchant disabler for emergency situations (disable affects all servers).
- Custom enchantments that are disabled will not have their tasks enabled.
- Execution chances of enchantments are now configurable.
- Custom enchantments are now registered into PocketMine-MP.
- Now using Commando virion for command handling.
- The form version of /ce has been improved upon.
- Explosive enchants now have a toggle for world damage.
- Added checks for applying books. (#209)
- Parachute now uses negative Levitation effect to simulate slow falling.
- Fixed a few CE descriptions
- Fixed issue where throwing a projectile and switching to a different weapon would trigger the custom enchants of that weapon. (#157)
- Fixed "WitherSkull Enchant does not apply Wither Effect." (#182)
- Fixed pigs/wither skulls remaining. (#189)
- "Maximum -5 is less than the minimum 0" issue has been fixed. (#211)