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This Repo is my attempt on making VR Games playable without real VR Hardware

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Daniel2193/PSVR_JoyCon_VR_Bridge

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ABANDONED PROJECT

If anyone would like to continue this project feel free to do so

Overview

This Repo is my attempt on making VR Games playable without actual VR Hardware

For this Project im using a PSVR Headset and 2 Nintendo Switch Joycons

Known issues

  • Resetting the Joycon orientation (Yaw Axis) sometimes not work as supposed

    -> Easy Fix: Aling your Joycon to the rotation you see in VR and press Reset again

    -> If this doesnt work just restart the FreePieIO_Module.exe

  • One Joycon sometimes dont communicate even though they are connected correctly

    -> Easy Fix: Just Restart the program

Setup / How to Run it

If you want to use it you need these 2 programs

  • TrinusPSVR (https://www.trinusvirtualreality.com/psvr/)

    -> Set Mode to "SteamVR"

    -> Go to the Tracking Tab

    -> Set "Head Device" to "FreePieHead Position"

    -> Set "Left Hand Device" to "FreePieLeft"

    -> Set "Right Hand Device" to "FreePieRight"

    -> Disable "Follow Headset"

    -> Disable "Rotate With Headset"

    -> Play around with the "Controller Position" Sliders until they are as close as possible to your elbows

    Here is how they look on my setup:

    aaaaaaaaaaaaa
  • FreePie (https://github.com/AndersMalmgren/FreePIE)

    -> Install

    [Optional] -> Open and run the FreePieIODebug.py Script

  • Then copy the "hidapi.dll" file from "PSVR_JoyCon_VR_Bridge/FreePieIO_Module/PrecompiledResources/hidapi.dll" to your FreePie install directory (default: C:\Program Files (x86)\FreePie). You can build the DLL file from this (https://github.com/libusb/hidapi) repository if you want to do it yourself or have problems with the precompiled DLL.

  • Make sure your Joycons are connected to your Computer. Then start the "FreePieIO_Module.exe". After a few seconds the last line should be "Awaiting calibration...". Place the Joycons on a flat surface and Press ENTER/RETURN to start the calibration. After the calibration is done you should be good to go.

Mapping

  • Touchpad Touch -> Analog Stick

  • Touchpad Press -> Analog Stick Press

  • Trigger -> ZL / ZR

  • Grip -> (Left)SR / (Right)SL

  • System -> - / +

  • Menu -> DpadLeft / Y

  • [Reset Orientation] -> Home/Capture

Changelog

  • 19.05.2020

    -> Added Relative Posiotioning

  • 15.04.2020

    -> Added adaptive Drift Filter / calibration

    -> Added Reset Orientation mapped to Home/Capture Button (for each Joycon)

  • 13.04.2020

    -> Added Joycon communication

    -> Added basic Drift filter

Upcoming stuff

  • Adding GUI

  • Adding external Position Tracking

  • Add Kalman filter

  • Cleaning and adding the Raspberry Pi Scripts to this Repository

Development

Im just a solo developer so if you want to help me feel free to start an issue or a pull request

If you want to contact me for some reason here's my Discord Tag: Daniel2193#2154 but if you do please tell me that you came from github

My Setup

  • Windows 10 Home x64
  • Intel Core i7-6700k
  • 16GB RAM
  • AMD Radeon RX 590 (same Power as NVidias GTX 1070)
  • 2 JoyCons
  • PSVR Headset (Nothing else just the Headset)
  • Raspberry Pi 4B (Camera 1) [not in use yet]
  • Raspberry Pi 3B+ (Camera 2) [not in use yet]

Credits

-hidapi.dll from https://github.com/libusb/hidapi

-Joycon interface based on https://github.com/gb2111/JoyconLib-4-CS

About

This Repo is my attempt on making VR Games playable without real VR Hardware

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