Skip to content
forked from ZDoom/gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

License

Notifications You must be signed in to change notification settings

Dasperal/gzdoom

 
 

Repository files navigation

Welcome to GZDoom!

Build Status

GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3


How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

About

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 76.1%
  • C 14.0%
  • ZenScript 7.3%
  • Yacc 0.6%
  • M4 0.6%
  • CMake 0.5%
  • Other 0.9%