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Fields_T_DOL_GS_GameAithos

Kyp Durron edited this page Aug 5, 2015 · 1 revision

GameAithos Fields

The GameAithos type exposes the following members.

Fields

 

Name Description
Public field ambientTexts (Inherited from GameNPC.)
Protected field LOS_LOCK (Inherited from GameNPC.)
Protected field m_abilities (Inherited from GameLiving.)
Protected field m_abilityBonus (Inherited from GameLiving.)
Protected field m_activeQuiverSlot (Inherited from GameLiving.)
Protected field m_activeWeaponSlot (Inherited from GameLiving.)
Protected field m_arriveAtTargetAction (Inherited from GameNPC.)
Protected field m_attackAction (Inherited from GameLiving.)
Protected field m_attackers (Inherited from GameLiving.)
Protected field m_blockChance (Inherited from GameNPC.)
Protected field m_buff1Bonus (Inherited from GameLiving.)
Protected field m_buff2Bonus (Inherited from GameLiving.)
Protected field m_buff4Bonus (Inherited from GameLiving.)
Protected field m_buffMult1Bonus (Inherited from GameLiving.)
Protected field m_charStat (Inherited from GameLiving.)
Protected field m_controlledBrain (Inherited from GameLiving.)
Protected field m_currentHouse (Inherited from GameObject.)
Protected field m_CurrentRegion (Inherited from GameObject.)
Protected field m_currentSpeed (Inherited from GameLiving.)
Protected field m_currentWayPoint (Inherited from GameNPC.)
Protected field m_damageRvRMemory (Inherited from GameLiving.)
Protected field m_dataQuests (Inherited from GameObject.)
Protected field m_debuffBonus (Inherited from GameLiving.)
Protected field m_disarmed (Inherited from GameLiving.)
Protected field m_disarmedTime (Inherited from GameLiving.)
Protected field m_diseasedCount (Inherited from GameLiving.)
Protected field m_effects (Inherited from GameLiving.)
Protected field m_endurance (Inherited from GameLiving.)
Protected field m_enduRegenerationTimer (Inherited from GameLiving.)
Protected field m_equipmentTemplateID (Inherited from GameNPC.)
Protected field m_evadeChance (Inherited from GameNPC.)
Protected field m_flags (Inherited from GameNPC.)
Protected field m_followMaxDist (Inherited from GameNPC.)
Protected field m_followMinDist (Inherited from GameNPC.)
Protected field m_followTarget (Inherited from GameNPC.)
Protected field m_followTimer (Inherited from GameNPC.)
Protected field m_groundTarget (Inherited from GameLiving.)
Protected field m_group (Inherited from GameLiving.)
Protected field m_groupIndex (Inherited from GameLiving.)
Protected field m_guildName (Inherited from GameObject.)
Protected field m_Heading (Inherited from GameObject.)
Protected field m_health (Inherited from GameObject.)
Protected field m_healthRegenerationTimer (Inherited from GameLiving.)
Protected field m_inHouse (Inherited from GameObject.)
Protected field m_InternalID (Inherited from GameObject.)
Protected field m_interruptAction (Inherited from GameLiving.)
Protected field m_interruptTime (Inherited from GameLiving.)
Protected field m_inventory (Inherited from GameLiving.)
Protected field m_isCloakHoodUp (Inherited from GameLiving.)
Protected field m_IsCloakInvisible (Inherited from GameLiving.)
Protected field m_isDataQuestsLoaded (Inherited from GameObject.)
Protected field m_isEngaging (Inherited from GameLiving.)
Protected field m_IsHelmInvisible (Inherited from GameLiving.)
Protected field m_IsMovingOnPath (Inherited from GameNPC.)
Protected field m_isMuted (Inherited from GameLiving.)
Protected field m_isReturningHome (Inherited from GameNPC.)
Protected field m_isSilenced (Inherited from GameLiving.)
Protected field m_itemBonus (Inherited from GameLiving.)
Protected field m_lastAttackedByEnemyTickPvE (Inherited from GameLiving.)
Protected field m_lastAttackedByEnemyTickPvP (Inherited from GameLiving.)
Protected field m_lastAttackTickPvE (Inherited from GameLiving.)
Protected field m_lastAttackTickPvP (Inherited from GameLiving.)
Protected field m_lastInterruptMessage (Inherited from GameLiving.)
Protected field m_lastUpdateTickCount (Inherited from GameNPC.)
Protected field m_lastVisibleToPlayerTick (Inherited from GameNPC.)
Protected field m_leftHandSwingChance (Inherited from GameNPC.)
Protected field m_level (Inherited from GameObject.)
Protected field m_lockAbilities (Inherited from GameLiving.)
Protected field m_mana (Inherited from GameLiving.)
Protected field m_maxdistance (Inherited from GameNPC.)
Protected field m_maxEndurance (Inherited from GameLiving.)
Protected field m_maxHealth (Inherited from GameObject.)
Protected field m_maxSpeedBase (Inherited from GameLiving.)
Protected field m_meleeDamageType (Inherited from GameNPC.)
Protected field m_mezzed (Inherited from GameLiving.)
Protected field m_model (Inherited from GameObject.)
Protected field m_name (Inherited from GameObject.)
Protected field m_nextCombatBackupStyle (Inherited from GameLiving.)
Protected field m_nextCombatStyle (Inherited from GameLiving.)
Protected field m_ObjectID (Inherited from GameObject.)
Protected field m_ObjectState (Inherited from GameObject.)
Protected field m_ownBrain (Inherited from GameNPC.)
Protected field m_ownerID (Inherited from GameObject.)
Protected field m_packageID (Inherited from GameNPC.)
Protected field m_parryChance (Inherited from GameNPC.)
Protected field m_pathingNormalSpeed (Inherited from GameNPC.)
Protected field m_powerRegenerationTimer (Inherited from GameLiving.)
Protected field m_questListToGive (Inherited from GameNPC.)
Protected field m_race (Inherited from GameLiving.)
Protected field m_rangedAttackState (Inherited from GameLiving.)
Protected field m_rangedAttackType (Inherited from GameLiving.)
Protected field m_Realm (Inherited from GameObject.)
Protected field m_regenTimerLock (Inherited from GameLiving.)
Protected field m_respawnInterval (Inherited from GameNPC.)
Protected field m_respawnTimer (Inherited from GameNPC.)
Protected field m_respawnTimerLock (Inherited from GameNPC.)
Protected field m_roamingRange (Inherited from GameNPC.)
Protected field m_runningSpellHandler (Inherited from GameLiving.)
Protected field m_saveInDB (Inherited from GameObject.)
Protected field m_silencedTime (Inherited from GameLiving.)
Protected field m_size (Inherited from GameNPC.)
Protected field m_spawnHeading (Inherited from GameNPC.)
Protected field m_spawnPoint (Inherited from GameNPC.)
Protected field m_spawnTick (Inherited from GameObject.)
Protected field m_specDebuffBonus (Inherited from GameLiving.)
Protected field m_stunned (Inherited from GameLiving.)
Protected field m_targetLOSObject (Inherited from GameNPC.)
Protected field m_targetObjectWeakReference (Inherited from GameLiving.)
Protected field m_teleporterIndicator (Inherited from GameNPC.)
Protected field m_tetherRange (Inherited from GameNPC.)
Protected field m_translationId (Inherited from GameNPC.)
Protected field m_turningDisabledCount (Inherited from GameLiving.)
Protected field m_visibleActiveWeaponSlots (Inherited from GameLiving.)
Protected field m_x (Inherited from Point2D.)
Protected field m_xpGainers (Inherited from GameLiving.)
Protected field m_y (Inherited from Point2D.)
Protected field m_z (Inherited from Point3D.)
Public field Riders (Inherited from GameNPC.)
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See Also

Reference

GameAithos Class
DOL.GS Namespace

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