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Fix wording #117

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Nov 26, 2024
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12 changes: 6 additions & 6 deletions Editor/Localization/ja.po
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ msgid "Description"
msgstr "説明"

# description tooltip
msgid "Description about this setting instance"
msgid "Description about this settings instance."
msgstr "このAutopilotSettingsインスタンスの説明"

# name
Expand Down Expand Up @@ -178,7 +178,7 @@ msgid "Description"
msgstr "説明"

# description tooltip
msgid "Description about this agent instance"
msgid "Description about this Agent instance."
msgstr "このAgentインスタンスの説明"


Expand Down Expand Up @@ -400,14 +400,14 @@ msgstr "操作を記録したJSONファイル"

# recordedJson tooltip
msgid "JSON file recorded by AutomatedQA package"
msgstr "Automated QAパッケージのRecorded Playbackウィンドウで記録したjsonファイルを設定します"
msgstr "Automated QAパッケージのRecorded Playbackウィンドウで記録したJSONファイルを設定します"


#: Editor/UI/Agents/ErrorHandlerAgent.cs

# handleException
msgid "Handle Exception"
msgstr "例外を捕捉"
msgstr "例外を検知"

# handleException tooltip
msgid "Specify an Autopilot terminates or only reports when an Exception is detected in the log"
Expand Down Expand Up @@ -480,7 +480,7 @@ msgid "Description"
msgstr "説明"

# description tooltip
msgid "Description about this Logger instance"
msgid "Description about this Logger instance."
msgstr "このLoggerインスタンスの説明"


Expand Down Expand Up @@ -532,7 +532,7 @@ msgid "Description"
msgstr "説明"

# description tooltip
msgid "Description about this Reporter instance"
msgid "Description about this Reporter instance."
msgstr "このReporterインスタンスの説明"


Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/DoNothingAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class DoNothingAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_lifespanSec = L10n.Tr("Lifespan [sec]");

private static readonly string s_lifespanSecTooltip =
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/ErrorHandlerAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ public class ErrorHandlerAgentEditor : UnityEditor.Editor

// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private SerializedProperty _descriptionProp;
private GUIContent _descriptionLabel;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/OneTimeAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class OneTimeAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_agent = L10n.Tr("Agent");

private static readonly string s_agentTooltip =
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/ParallelCompositeAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class ParallelCompositeAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_agents = L10n.Tr("Agents");
private static readonly string s_agentsTooltip = L10n.Tr("Agents to parallel execution");

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/RepeatAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class RepeatAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_agent = L10n.Tr("Agent");
private static readonly string s_agentTooltip = L10n.Tr("Agent to repeat execution");

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/SerialCompositeAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class SerialCompositeAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_agents = L10n.Tr("Agents");
private static readonly string s_agentsTooltip = L10n.Tr("Agents to serial execution");

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/TerminateAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ public class TerminateAgentEditor : UnityEditor.Editor
{
// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");

private static readonly string s_exitCode = L10n.Tr("Exit Code");
private static readonly string s_exitCodeTooltip = L10n.Tr("Select the exit code used when this agent terminates the Autopilot.");
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/TimeBombAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class TimeBombAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_agent = L10n.Tr("Agent");

private static readonly string s_agentTooltip =
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/UGUIEmergencyExitAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ public class UGUIEmergencyExitAgentEditor : UnityEditor.Editor

// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private SerializedProperty _descriptionProp;
private GUIContent _descriptionLabel;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/UGUIMonkeyAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class UGUIMonkeyAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private SerializedProperty _descriptionProp;
private GUIContent _descriptionGUIContent;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Agents/UGUIPlaybackAgentEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ namespace DeNA.Anjin.Editor.UI.Agents
public class UGUIPlaybackAgentEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this agent instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Agent instance.");
private static readonly string s_recordedJson = L10n.Tr("Recorded JSON file");
private static readonly string s_recordedJsonTooltip = L10n.Tr("JSON file recorded by AutomatedQA package");

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Loggers/CompositeLoggerEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Loggers
public class CompositeLoggerEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance.");

private static readonly string s_loggers = L10n.Tr("Loggers");
private static readonly string s_loggersTooltip = L10n.Tr("Loggers to delegates");
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Loggers/ConsoleLoggerEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace DeNA.Anjin.Editor.UI.Loggers
public class ConsoleLoggerEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance.");

private static readonly string s_filterLogType = L10n.Tr("Filter LogType");
private static readonly string s_filterLogTypeTooltip = L10n.Tr("To selective enable debug log message");
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Loggers/FileLoggerEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ public class FileLoggerEditor : UnityEditor.Editor
{
// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Logger instance.");

private static readonly string s_outputPath = L10n.Tr("Output File Path");
private static readonly string s_outputPathTooltip = L10n.Tr("Output path for log file path. When a relative path is specified, relative to the AutopilotSettings.outputRootPath.");
Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Reporters/CompositeReporterEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ namespace DeNA.Anjin.Editor.UI.Reporters
public class CompositeReporterEditor : UnityEditor.Editor
{
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance.");
private SerializedProperty _descriptionProp;
private GUIContent _descriptionGUIContent;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Reporters/JUnitXmlReporterEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ public class JUnitXmlReporterEditor : UnityEditor.Editor

// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance.");
private GUIContent _descriptionLabel;
private SerializedProperty _descriptionProp;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Reporters/SlackReporterEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ public class SlackReporterEditor : UnityEditor.Editor

// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this Reporter instance.");
private SerializedProperty _descriptionProp;
private GUIContent _descriptionGUIContent;

Expand Down
2 changes: 1 addition & 1 deletion Editor/UI/Settings/AutopilotSettingsEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ public class AutopilotSettingsEditor : UnityEditor.Editor
{
// @formatter:off
private static readonly string s_description = L10n.Tr("Description");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this setting instance");
private static readonly string s_descriptionTooltip = L10n.Tr("Description about this settings instance.");

private static readonly string s_name = L10n.Tr("Name");
private static readonly string s_nameTooltip = L10n.Tr("Custom name of this setting used by Reporter. If omitted, the asset file name is used.");
Expand Down
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