A little programming challenge.
The game should have at least these:
- character control
- collision detection
- attack/health points
This is the fun part! Try to have fun with it is the big thing. It would be fun to showcase many different ways to make a game with the three core requirements.
To get you started try one or a combination of these or make up your own:
- Functional
- Object Oriented
- Declarative
- Procedural
- Agile cloud
Whatever you want. If you can't decide make an avoidance game like Asteroids or Cube Runner.
Make a pull request or file a ticket with the link to your repo with a solution 😄
Good luck, have fun!