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A Python-based, highly customizable, multi-gamemode rhythm game and engine.

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DigiDuncan/Charm

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Charm

A Python-based rhythm engine/game/chart player. Feels like an arcade cabinet, is the hope. Too many features, really!

Here's a document where I'm hoping to explain all the plans.

Planned Features

  • Play a variety of rhythm game charts from multiple popular custom chart formats
  • Completely skinnable, both globally and per-chart!
  • Toggleable accuracy judgements for every gamemode
  • Grading system for every gamemode
  • Game accurate scoring for every gamemode
  • Customizable hit windows, judgement timings, grade windows, score systems, and more
  • An arcade-feel menu system that is a modern twist on a classic style
  • Custom Charm-only events and built-in modchart features
  • Customizable layouts
  • Playlists, a feature that can be expanded to make entire sub-games
  • Streamer features

Planned Supported Chart Formats

* The popular Roblox rhythm game Robeats also loads .osz charts.

Building with Nuitka

python -m nuitka --include-data-dir=C:\Users\DigiDuncan\Documents\GitHub\Charm\charm\data=charm\data --include-package-data=emoji_data_python --include-package-data=pyogg --windows-force-stderr-spec=error_output.txt --remove-output --standalone --output-filename=Charm charm.py

Also add the dlls from PyOgg into the dist folder.

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A Python-based, highly customizable, multi-gamemode rhythm game and engine.

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