GL backend: use FBO cache in TextureBaseGL::CopyData #1272
Job | Run time |
---|---|
29s | |
16m 13s | |
19m 56s | |
15m 11s | |
20m 40s | |
20m 16s | |
10m 41s | |
13m 25s | |
17m 8s | |
4m 41s | |
4m 44s | |
2h 23m 24s |
Job | Run time |
---|---|
29s | |
16m 13s | |
19m 56s | |
15m 11s | |
20m 40s | |
20m 16s | |
10m 41s | |
13m 25s | |
17m 8s | |
4m 41s | |
4m 44s | |
2h 23m 24s |