GL backend: use FBO cache in TextureBaseGL::CopyData #1274
Job | Run time |
---|---|
26s | |
15m 28s | |
27m 11s | |
10m 48s | |
21m 0s | |
18m 7s | |
16m 52s | |
16m 16s | |
13m 57s | |
7m 10s | |
5m 41s | |
2h 32m 56s |
Job | Run time |
---|---|
26s | |
15m 28s | |
27m 11s | |
10m 48s | |
21m 0s | |
18m 7s | |
16m 52s | |
16m 16s | |
13m 57s | |
7m 10s | |
5m 41s | |
2h 32m 56s |