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Exists
Matias Salas edited this page Dec 26, 2020
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3 revisions
Player.Exists()
This function determines if the player exists.
local _Player = Player(source)
local PlayerExist = _Player.Exists()
print(PlayerExist) -- Returns true or false
Scripting Manual
Modules
Data
Config
Translation
Client Side
Events
Player:DeathDetection
Functions
Register.Clothes
Player.Shooting
Player.Running
Player.Driving
Player.ShowNotification
Server Side
Events
Player:DeathDetection
Functions
Register.Item
Player.Identifier
Player.Exists
Player.GetIdentity
Player.GetName
Player.GetSex
Player.GetGroup
Player.GetOccupation
Player.GetInventory
Player.GetSkin
Player.AddItem
Player.RemoveItem
Player.CanCarryItem
Player.HasItem
Player.AddWeapon
Player.RemoveWeapon
Player.AddWeaponAmmo
Player.RemoveWeaponAmmo
Player.HasWeapon
Player.CurrentWeight
Player.ShowNotification