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This repository has been archived by the owner on May 22, 2021. It is now read-only.
Matias Salas edited this page Dec 26, 2020 · 3 revisions

Server-Side

Player.Exists()

This function determines if the player exists.

Example

local _Player = Player(source)
local PlayerExist = _Player.Exists()
print(PlayerExist) -- Returns true or false