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I think you can see how I cocked up
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DynTylluan committed Jun 25, 2024
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Expand Up @@ -104,6 +104,11 @@ <h3>Text Disclaimer</h3>

<p>Maybe the fact that there are only two levels is a good thing, as it means there is no slump in gameplay, and it remains consistently engaging. But also, I need more. It would be very cool if we could get more out of Fistful, as two maps just aren't enough to sustain my lust for shooting up cowboys.</p>

<p>Downloads</p>
<ul>
<li><a href="https://www.doomworld.com/idgames/levels/doom2/d-f/fistful3">A Fistful of Doom on the /idgames archive</a></li>
</ul>

<hr>

<a href="#Mission: BADV (1994)"><h2>Mission: BADV (1994)</h2></a><a name="Mission: BADV (1994)"></a>
Expand Down Expand Up @@ -140,6 +145,11 @@ <h3>Text Disclaimer</h3>
<p>Wait, AggroBen79? '79 as in 1979? Hang on, if he was born in '79 and Doom came out in 1993... and this was made in '94 he would have been... <strong>15?!</strong> Oh, okay, so for a WAD made by a teenager, it's quite impressive to me what has been done. Well, Roebloz, your dad made something quite good. And what have <em>you</em> done? Oh, what's this..?</p>


<p>Downloads</p>
<ul>
<li><a href="https://www.doomworld.com/idgames/levels/doom/a-c/badv">Mission: BADV on the /idgames archive</a></li>
</ul>

<hr>


Expand All @@ -164,7 +174,10 @@ <h3>Text Disclaimer</h3>

<p>Ultimately, at the end of the day, I think I'd love this WAD regardless of its objective quality. However, as it stands, I feel like Mission: BADV works well not only on its own but also as a successor to AggroBen79's original work from the 1990s.</p>


<p>Downloads</p>
<ul>
<li><a href="https://www.doomworld.com/idgames/levels/doom/a-c/badv">Mission: BADV on the /idgames archive</a></li>
</ul>


<hr>
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