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feat(sim): hat switches support for NV14 and EL18 #3932
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@elecpower Where were things at with this PR? Was it just making the key events work properly now? Is there anything I can do to help with that now? I have the the handsets as well as some idea of how the hat switching functionality worked... |
@pfeerick it's been some time so I'll have to get back up to speed, likely tomorrow. |
Thanks. No rush ;) |
The hat direction buttons appear to work. Key mapping validation and testing seems to be the missing piece. I think I just did a best guess. |
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This may have short life if generic works sooner rather than later |
lol... I think so... I was going to ask how did you want to proceed with this... i.e. finish and get it in or just implement it in generic form... |
If it is ready I'd merge so the sim can be tested. |
Ok, I'll check it tonight, let you know what is/isn't working and we can re-evaluate from there ;) |
Ok, state at present is this... all good except two buttons not doing anything... not sure why though. I moved some buttons around though (as in the keys that trigger them), and also gave the EL18 same treatment... If nothing obvious stands out, I think it's worth merging/near enough for now until it can be resolved.
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Is that for Simulator in Companion? |
No, I simply have left and right swapped. Companion simulator matches
hardware, except for non-functional up-down on right side.
…On Wed, 21 Aug 2024, 5:58 am Robert, ***@***.***> wrote:
Left side:
Up = OK, RADIO SETTINGS
Down = OK, SCREEN SETTINGS
Left = OK, MODEL SETTINGS
Right = NONE
Press = OK, RTN
Right side:
Up = NAK, not incrementing/moving up
Down = NAK, not decrementing/moving down
Left = OK, NEXT PAGE
Right = OK, PREV PAGE
Press = OK, ENTER
Is that for Simulator in Companion?
Key bindings to hats movement are somehow different than in firmware :)
MDL is LeftHat Right
PAGE> is RightHat Right
PAGE< is RightHat Left
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Given I think #3932 (comment) is related to some work needed in simulator layer for to support NV14/EL18 (and probably PL18/PL18EV also), rather than a bug in this PR, I'm going to merge this sooner rather than later so it is in place for when simulators get further UI rework. |
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Correct. As per the comment referenced above. |
Summary of changes:
To do: