Skip to content

Releases: EdwinMindcraft/origins-architectury

[1.19.2] Origins Forge 1.7.1.7

04 May 01:15
Compare
Choose a tag to compare

This is the final 1.19.2 release. For real this time.

Read this 1.19.2 changelog if you need an explanation.

Apoli

  • Reverted an invalid mixin change, which caused a crash.

Calio

  • Fixed a server crash involving the client class being referenced on the server. #443

[1.19.2] Origins Forge 1.7.1.6

03 May 06:45
Compare
Choose a tag to compare

This is the true true final 1.19.2 release. There should be no more past this point.

Read the previous 1.19.2 changelog if you need an explanation.

Origins

  • Fixed Origin registry sometimes not containing any values other than origins:empty on the client. #423

Apoli

  • Fixed potential null return values for status_bar_texture powers.
  • Fixed prevent_sprinting power not functioning. #427
  • Fixed exposed_to_sky and exposed_to_sun not having the correct block position within negative x and z coordinates. #439

Calio

  • Fixed registries sometimes not containing any values other than the default on the client. #423

[1.19.2] Origins Forge 1.7.1.5

19 Apr 02:58
Compare
Choose a tag to compare

This is the true final 1.19.2 release.

Read the previous 1.19.2 changelog if you need an explanation.

Apoli

Bugfixes

  • Fixed crash involving this.lootTableId being null.

[1.19.2] Origins Forge 1.7.1.4

13 Mar 12:43
Compare
Choose a tag to compare

This is the final 1.19.2 release.

I personally have no interest in this version of Minecraft, and I really don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this page.

Origins

Bugfixes

  • Fixed a crash when using the origin command inside the execute command. (#408)

Apoli

Bugfixes

  • Fixed /reload command not functioning due to a faulty packet.
  • Fixed a freeze upon using the action_on_being_used power with the consume item action in the held_item_action slot. (#353)
  • Fixed resource entity condition type only working on players. (#372)
  • Fixed mount action throwing a warning log, fixed dismounting from players not working with non player entities. (#391)
  • Fixed replace_loot_table power not functioning. (#404)
  • Fixed raycast entity action type always acting as if command_along_ray_only_on_hit is true (#410)
  • Fixed inconsistencies with the modify_falling power when the velocity field is 0. (#412)
  • Fixed in_tag damage condition not existing. (#414)
  • Fixed action_on_block_use preventing interaction with blocks when it shouldn't. (#419)
  • Fixed crashes relating to the action_x_hit and damage bi-entity action. (#422)
  • Fixed launch power type not having parity with Origins Fabric when it comes to optional fields.
  • Fixed phasing's default phase_down_condition being incorrect.

Miscellaneous

  • Made action_x_hit powers more consistent with the Fabric version of the mod. (#422)

Calio

Bugfixes

[1.18.2] Origins Forge 1.5.0.2

13 Mar 12:40
Compare
Choose a tag to compare

This is the final 1.18.2 release.

I personally have no interest in this version of Minecraft, and I really don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this page.

General

  • Fixed Jar in Jar artifacts. Now requires Forge 40.2.3 or above.

For Addon Devs

  • There may be extremely minor alterations to code here and there, so consider this a breaking update if you use specific niches within the Origins Forge codebase.

Origins

Bugfixes

  • Fixed Human's origin icon not setting to the player's skin. (#246)
  • Fixed Origin component not synchronizing upon changing dimensions. (#316)
  • Fixed inconsistencies with Origins Fabric whilst using action_on_callback. (#332 & #345)

Apoli

Bugfixes

  • Fixed change_resource entity action type only working on players. (#245)
  • Fixed inversion of red and blue within ColorConfiguration. (#304)
  • Fixed self_glow never making the local player glow. (#304)
  • Fixed restrict_armor power type not applying to only one equipment slot. (#312)
  • Fixed modify_break_speed power type not applying to undestroyable blocks. (#312)
  • Fixed trigger_cooldown entity action type only working on players. (#312)
  • Fixed shader power type only updating upon changing camera whilst using conditions. (#334)
  • Fixed a freeze upon using the action_on_being_used power with the consume item action in the held_item_action slot. (#353)
  • Fixed keybinds always resolving as primary active. (#357)
  • Fixed resource entity condition type only working on players. (#372)
  • Fixed raycast entity action type always acting as if command_along_ray_only_on_hit is true (#410)
  • Fixed a crash involving the PowerSourceArgumentType. (#411)
  • Fixed action_on_block_use preventing interaction with blocks when it shouldn't. (#419)
  • Fixed crashes relating to the action_x_hit and damage bi-entity action. (#422)
  • Fixed adjacent block condition type.
  • Fixed multiple power type.
  • Fixed if_else_list meta action type executing more than one action at a time.
  • Fixed particle power type not accepting a particle effect alongside a type.
  • Fixed add_block and set_block not using block states.
  • Fixed certain interval fields being allowed to go below 1.
  • Fixed phasing's default phase_down_condition being incorrect.
  • Fixed incompatibility with Fluidlogged.

Miscellaneous

  • Made action_x_hit powers more consistent with the Fabric version of the mod. (#422)

Calio

Bugfixes

  • Fixed incorrect validation order logic. (#371)
  • Fixed unintended concurrency when handling split registry packets. (EdwinMindcraft/calio#3)
  • Fixed missing registry crash upon loading into a world or using /reload. (EdwinMindcraft/calio#3)
  • Fixed loading sometimes failing whilst not on a dedicated server. (EdwinMindcraft/calio#4)
  • Fixed client registry manager not clearing upon logging out.
  • Fixed player abilities being missing and not registered under the correct name.

[1.20.1] Origins Forge 1.10.0.9

04 May 01:42
Compare
Choose a tag to compare

Apoli

  • The /power dump command has been reworked to match Origins Fabric's implementation of it.

Calio

  • Fixed server crash involving the client class being referenced on the server. #443

[1.20.1] Origins Forge 1.10.0.8

03 May 07:03
Compare
Choose a tag to compare

Origins

  • Fixed Origin registry sometimes not containing any values other than origins:empty on the client. #423

Apoli

  • Fixed potential null return values for status_bar_texture powers.
  • Fixed prevent_sprinting power not functioning. #427
  • Fixed min_duration field default not accounting for infinite effect durations in status_effect condition. #438
  • Fixed exposed_to_sky and exposed_to_sun not having the correct block position within negative x and z coordinates. #439

Calio

  • Fixed registries sometimes not containing any values other than the default on the client. #423
  • Consistent-ify isServerContext with older version fixes.

For Addon Devs:

Origins Forge is now hosted on the Ladysnake Maven

The notation for the artifacts are still the exact same, but you will have to replace the MerchantPug maven with the Ladysnake maven within your repositories block. This is the same repository as Origins Fabric.

repositories {
    ...
+   maven {
+       url "https://maven.ladysnake.org/releases"
+   }
-   maven {
-       url "https://maven.merchantpug.net/releases"
-   }
}

Apoli

  • The PowerType class is no longer abstract, meaning you can instantiate it directly.

[1.20.1] Origins Forge 1.10.0.7

14 Mar 02:53
Compare
Choose a tag to compare

Apoli

Bugfixes

  • Fixed crash involving replace_loot_table power type. (#425)

[1.20.1] Origins Forge 1.10.0.6

13 Mar 12:45
Compare
Choose a tag to compare

Origins

Bugfixes

  • Fixed a crash when using the origin command inside the execute command. (#408)

Apoli

Bugfixes

  • Fixed /reload command not functioning due to a faulty packet.
  • Fixed a freeze upon using the action_on_being_used power with the consume item action in the held_item_action slot. (#353)
  • Fixed replace_loot_table power not functioning. (#404)
  • Fixed raycast entity action type always acting as if command_along_ray_only_on_hit is true (#410)
  • Fixed inconsistencies with the modify_falling power when the velocity field is 0. (#412)
  • Fixed in_tag damage condition not existing. (#414)
  • Fixed action_on_block_use preventing interaction with blocks when it shouldn't. (#419)
  • Fixed crashes relating to the action_x_hit and damage bi-entity action. (#422)

Miscellaneous

  • Optimised EntityLinkedItemStack.
  • Made action_x_hit powers more consistent with the Fabric version of the mod. (#422)
  • Updated network version.

Calio

Bugfixes

[1.20.1] Origins Forge 1.10.0.5

18 Dec 08:46
Compare
Choose a tag to compare
  • Fixed Orb of Origin not appearing in the creative menu. #400