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EliaFantini/README.md

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About Me

  • I'm an AI Engineer at SRG SSR, responsible for designing, implementing, and optimizing cutting-edge AI solutions to address complex challenges across various domains (R&D).

  • I graduated with a MSc Data Science at EPFL (Ecole polytechnique fédérale de Lausanne ). I got my Bachelor's degree in Engineering of Computing Systems🎓 at Politecnico di Milano , but I was born and raised in the oldest republic of the world, San Marino !

  • I use my GitHub profile as a projects portfolio, hence all the repositories I have are projects that I personally worked on and coded, either alone or in wonderful teams👥.

  • I work on and love AI (Data Science, Machine Learning, Deep Learning, Generative AI), especially applied to my main areas of interest and passions: Computer Vision🤖, Computer Graphics💻, Virtual Reality🥽, Game Development🕹️, Music🎸 and Art🎨.

🔗 Contact me

portfolio email linkedin

🧰 Languages and Tools

Languages:

gif intro python java csharp javascript css3 html5 cplusplus c mysql

AI and Data Science:

pytorch tensorflow azure docker

opencv pandas scikit_learn seaborn python gcp

Game Development:

unity unreal csharp cplusplus blender photoshop android

Web Development:

javascript css3 html5 java mysql jekyll qt

Statistics

eliafantini

 eliafantini

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  1. PICTO-Automating-Video-Thumbnails-Selection PICTO-Automating-Video-Thumbnails-Selection Public

    MSc Data Science Thesis: Automating Video Thumbnails Selection and Generation with Multimodal and Multistage Analysis. A comprehensive AI approach for selecting varied engaging thumbnails for VOD S…

  2. FastNRTF FastNRTF Public

    Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields

    Python 29 3

  3. RocketMan-a-VR-videogame-created-with-Unity RocketMan-a-VR-videogame-created-with-Unity Public

    A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)

    C# 71 21

  4. Master-of-Renaissance-A-java-online-multiplayer-board-game Master-of-Renaissance-A-java-online-multiplayer-board-game Public

    Forked from elisabettafedele/ing-sw-2021-Berzoini-Fantini-Fedele

    An online multiplayer board game coded in java, playable both on a javaFX GUI or on CLI, with many server features to make it robust to connection problems.

    Java 4 1

  5. Q-NIM-ai-learns-to-play-Nim-using-standard-and-deep-Q-Learning Q-NIM-ai-learns-to-play-Nim-using-standard-and-deep-Q-Learning Public

    Reinforcement Learning: Q-Learning and Deep Q-Learning to train artificial agents that can play the famous game of Nim.

    Jupyter Notebook 2

  6. 2D-Priors-for-3D-human-reconstruction 2D-Priors-for-3D-human-reconstruction Public

    Potential of 2D Priors for Improving Robustness of Ill-Posed 3D Reconstruction

    Python 5 1