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Merge tag '1.6.1' into develop
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Finish 1.6.1
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EliotVU committed Sep 4, 2024
2 parents 7dcefac + 68512e9 commit 81f7f26
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2 changes: 1 addition & 1 deletion Benchmark/Eliot.UELib.Benchmark.csproj
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<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.5" />
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\src\Eliot.UELib.csproj" />
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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#

## [1.6.1](https://github.com/EliotVU/Unreal-Library/releases/tag/1.6.1)

* Added .NET Standard 2.0 as a target framework, when targeting this standard any code releated to WinForms will be excluded (This will be deprecated in its entirety with UELib 2.0)
* Added a comment to enum tags to display its value.
* Fixed the decompilation output of an element access expression (in a T3D context) for UE1 based games: Changed `Element[0]=Value` to `Element(0)=Value`

## [1.6.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.6.0)

Notable changes:
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8 changes: 4 additions & 4 deletions Test/Eliot.UELib.Test.csproj
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<None Remove="upk\TestUC2.u" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
<PackageReference Include="MSTest.TestAdapter" Version="3.0.2" />
<PackageReference Include="MSTest.TestFramework" Version="3.0.2" />
<PackageReference Include="coverlet.collector" Version="3.2.0">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.0" />
<PackageReference Include="MSTest.TestAdapter" Version="3.5.2" />
<PackageReference Include="MSTest.TestFramework" Version="3.5.2" />
<PackageReference Include="coverlet.collector" Version="6.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
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2 changes: 1 addition & 1 deletion src/Eliot.UELib.csproj
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<PropertyGroup>
<AssemblyName>Eliot.UELib</AssemblyName>
<PackageId>$(AssemblyName)</PackageId>
<Version>$(VersionPrefix)1.6.0</Version>
<Version>$(VersionPrefix)1.6.1</Version>
<Authors>EliotVU</Authors>
<Title>$(AssemblyName)</Title>
<PackageDescription>UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.</PackageDescription>
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