You may rest here safely for a while, before moving on your next coding adventure.
I am an experienced C++ and Rust software developer based on Tel Aviv.
The chicken in my profile picture is my cat Poof.
I am mostly interested in robotics and game development, I have always loved software engineering and I love learning new stuff.
I am experienced with all of the stages of software development from design, coding, testing, all the way to continous integration and client deployment.
In my spare time I play rugby 7's, and am a musician, I mostly play the bass.
mapping-rs 🦀 (Click me!)
- An open source software ecosystem, meant to speed up
bootstrapping your Rust robotics projects, includes various computational algebra and spatial recognition algorithms,
that run blazingly fast, written in pure Rust.
This project is still in its early stages, but after a short break I am once again actively working on it.
For my 1.0 release I intend to have a fully functional Hector SLAM suite, and a few other goodies.
Currently, the connecting suite is not yet implemented, but the various algorithms used to construct it are there and ready to go!
You can fully use themapping-algorithms
crate itself, even without themapping-suites
crate.
NOTE: This project is designed from the ground up to work without the standard library! as long as you have a memory allocator, it'll work.
E-mail plaintext: [email protected]
NOTE: If this is regarding one of my open-source projects, please contact me via my email, as I do not check LinkedIn often.