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Merge pull request #4 from ErikSteiner/1.12.14
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Merged Update to 1.12.14
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Erik Steiner authored Jan 4, 2017
2 parents d082de4 + 8a798ca commit 3ba5026
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<?xml version="1.0" encoding="utf-8"?>
<Mod id="7906b667-3fea-4325-8afa-c49fba1b0933" version="6">
<Mod id="7906b667-3fea-4325-8afa-c49fba1b0933" version="7">
<Properties>
<Name>(1a) Community Patch International</Name>
<Stability>Beta</Stability>
<Teaser>(8-12) Translation of the Community Patch to different languages.</Teaser>
<Teaser>(12-14) Translation of the Community Patch to different languages.</Teaser>
<Description>Translation of the Community Patch to different languages.</Description>
<Authors>The Community</Authors>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>6</MinCompatibleSaveVersion>
<MinCompatibleSaveVersion>7</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsHotSeat>1</SupportsHotSeat>
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<!-- Steal -->
<Row Tag="TXT_KEY_NOTIFICATION_QUEST_STEAL_FROM">
<Text>Rogue agents in {@2_Civ} indicate that {@1_Civ} is currently quite vulnerable to espionage. If you complete [COLOR_POSITIVE_TEXT]{2_Num}[ENDCOLOR] Espionage actions {1_Civ} (Advanced Actions or Technology Theft), you will be greatly rewarded.</Text>
<Text>Rogue agents in {@3_Civ} indicate that {@1_Civ} is currently quite vulnerable to espionage. If you complete [COLOR_POSITIVE_TEXT]{2_Num}[ENDCOLOR] Espionage actions {@1_Civ} (Advanced Actions or Technology Theft), you will be greatly rewarded.</Text>
</Row>
<Row Tag="TXT_KEY_NOTIFICATION_SUMMARY_QUEST_STEAL_FROM">
<Text>Intelligence update from {@1_Civ}</Text>
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<?xml version="1.0" encoding="utf-8"?>
<Mod id="64830ab8-3276-4f3c-916c-1e23f17993d6" version="6">
<Mod id="64830ab8-3276-4f3c-916c-1e23f17993d6" version="7">
<Properties>
<Name>(2a) Community Balance Overhaul INT</Name>
<Stability>Beta</Stability>
<Teaser>(11-10) Translation of the Community Balance Overhaul.</Teaser>
<Teaser>(12-13) Translation of the Community Balance Overhaul.</Teaser>
<Description>Translation of the Community Balance Overhaul into several non-English languages.</Description>
<Authors>The Community</Authors>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>6</MinCompatibleSaveVersion>
<MinCompatibleSaveVersion>7</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsHotSeat>1</SupportsHotSeat>
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<Text>CERN</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_CERN_HELP">
<Text>Receive a massive one-time [ICON_RESEARCH] Science Boost when completed, and +35 [ICON_INFLUENCE] Influence with all City-States in the world.</Text>
<Text>Receive two free Technologies when completed, and +35 [ICON_INFLUENCE] Influence with all City-States in the world.</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_BUILDINGS_CERN_TEXT">
<Text>The European Organization for Nuclear Research, known as CERN, is a European research organization whose purpose is to operate the world's largest particle physics laboratory. Established in 1954, the organization is based in the northwest suburbs of Geneva on the Franco–Swiss border, and has 21 European member states. Israel is the first (and currently only) non-European country granted full membership. The term CERN is also used to refer to the laboratory, which in 2013 counted 2513 staff members, and hosted some 12,313 fellows, associates, apprentices as well as visiting scientists and engineers representing 608 universities and research facilities and 113 nationalities. CERN's main function is to provide the particle accelerators and other infrastructure needed for high-energy physics research – as a result, numerous experiments have been constructed at CERN following international collaborations. It is also the birthplace of the World Wide Web. The main site at Meyrin has a large computer centre containing powerful data processing facilities, primarily for experimental-data analysis; because of the need to make these facilities available to researchers elsewhere, it has historically been a major wide area networking hub.</Text>
Expand Down Expand Up @@ -567,7 +567,7 @@
<Text>The ancient Harappan and Indus Valley Civilizations of Northwest South Asia, including Pakistan and parts of India, were prominent in hydraulic engineering, and had many water supply and sanitation devices that were the first of their kind. Among other things, they contained the world's earliest known system of flush toilets. These existed in many homes, and were connected to a common sewerage pipe. Most houses also had private wells. City walls functioned as a barrier against floods, and massive reservoirs were often constructed along these walls to collect this floodwater to save for droughts.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_INDUS_CANAL_HELP">
<Text>Unique Indian replacement for the Aqueduct. Carries over 20% of [ICON_FOOD] Food after City growth. Grants +1 [ICON_PRODUCTION] Production from Flood Plains and +2 [ICON_FOOD] Food from Lakes, Oases, and Farms. Reduces [ICON_HAPPINESS_3] Poverty slightly.</Text>
<Text>Unique Indian replacement for the Aqueduct. Carries over 20% of [ICON_FOOD] Food after City growth, and +25% of the [ICON_PRODUCTION] Production of the City is added to the City''s current [ICON_PRODUCTION] Production. Grants +1 [ICON_PRODUCTION] Production from Flood Plains and +2 [ICON_FOOD] Food from Lakes, Oases, and Farms. Reduces [ICON_HAPPINESS_3] Poverty slightly.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_INDUS_CANAL_STRATEGY">
<Text>Build these unique Aqueducts to rapidly increase your city's population size and productivity, especially if the city is settled on or near Flood Plainss.</Text>
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Expand Up @@ -34,7 +34,7 @@ SET Text = 'When any [ICON_INTERNATIONAL_TRADE] Trade Route originating here and
WHERE Tag = 'TXT_KEY_BUILDING_BAZAAR_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );

UPDATE language_xx_XX
SET Text = 'The Bazaar is the Arabian unique building, replacing the Market. The Bazaar provides [ICON_GOLD] Gold and boosts Trade Route range. The Bazaar also boosts the yields of [ICON_RES_SPICES] and [ICON_RES_SUGAR] Sugar.'
SET Text = 'The Bazaar is the Arabian unique building, replacing the Market. The Bazaar provides [ICON_GOLD] Gold and boosts Trade Route range. The Bazaar also boosts the yields of [ICON_RES_SPICES] Spices and [ICON_RES_SUGAR] Sugar.'
WHERE Tag = 'TXT_KEY_BUILDING_BAZAAR_STRATEGY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );

UPDATE language_xx_XX
Expand Down Expand Up @@ -207,7 +207,7 @@ WHERE Tag = 'TXT_KEY_TRAIT_PHOENICIAN_HERITAGE' AND EXISTS (SELECT * FROM COMMUN
-- Celts
--------------------
INSERT INTO language_xx_XX (Tag, Text)
SELECT 'TXT_KEY_BUILDING_CEILIDH_HALL_HELP', 'Reduces [ICON_HAPPINESS_3] Boredom, and provides a modest sum of [ICON_CULTURE] Culture when completed.[NEWLINE] Nearby [ICON_RES_IVORY] Ivory: +3 [ICON_CULTURE] Culture.'
SELECT 'TXT_KEY_BUILDING_CEILIDH_HALL_HELP', 'Reduces [ICON_HAPPINESS_3] Boredom. When completed, it provides a modest sum of [ICON_CULTURE] Culture and starts 10 turns of ''We Love the King Day'' in the City.[NEWLINE] Nearby [ICON_RES_IVORY] Ivory: +3 [ICON_CULTURE] Culture.'
WHERE EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );

UPDATE language_xx_XX
Expand Down Expand Up @@ -503,11 +503,11 @@ SET Text = 'A terrifying sight on the battlefield, often as dangerous to its own
WHERE Tag = 'TXT_KEY_CIV5_ANTIQUITY_INDIANWARELEPHANT_TEXT' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );
UPDATE language_xx_XX
SET Text = 'A ponderous, mounted Ranged Unit highly effective on flat ground. Only the Indians may build it. This Unit has a higher [ICON_STRENGTH] Combat and Ranged Strength than the Cuirassier, but has lower Movement speed. Does not require [ICON_RES_HORSE] Horses, is available earlier than the Cuirassier.'
SET Text = 'A ponderous, mounted Ranged Unit highly effective on flat ground. Only the Indians may build it. This Unit has a higher [ICON_STRENGTH] Combat and Ranged Strength than the Cuirassier, but has lower Movement speed and cannot move after attacking. Does not require [ICON_RES_HORSE] Horses, is available earlier than the Cuirassier.'
WHERE Tag = 'TXT_KEY_UNIT_HELP_INDIAN_WAR_ELEPHANT' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );
UPDATE language_xx_XX
SET Text = 'The Naga-Malla (Fighting Elephant) is the Indian unique unit, replacing the Cuirassier. It is more powerful (if slower) than the Cuirassier. Does not require Horses, and is available earlier than the Cuirassier. A mounted unit, the Naga-Malla is quite vulnerable to the Pikeman.'
SET Text = 'The Naga-Malla (Fighting Elephant) is the Indian unique unit, replacing the Cuirassier. It is more powerful (if slower) than the Cuirassier, and cannot move after attacking. Does not require Horses, and is available earlier than the Cuirassier. A mounted unit, the Naga-Malla is quite vulnerable to the Pikeman.'
WHERE Tag = 'TXT_KEY_UNIT_INDIAN_WARELEPHANT_STRATEGY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );
UPDATE Traits
Expand Down Expand Up @@ -843,7 +843,7 @@ SET Text = 'Melee naval unit which excels at sea exploration. Has higher Combat
WHERE Tag = 'TXT_KEY_UNIT_HELP_PORTUGUESE_NAU' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );
UPDATE language_xx_XX
SET Text = 'When a Trade Unit moves, receive +3 [ICON_RESEARCH] Science, [ICON_GOLD] Gold, [ICON_GREAT_ADMIRAL] Great Admiral Points (for Cargo Ships), and [ICON_GREAT_GENERAL] Great General Points (for Caravans), scaling with Era.'
SET Text = 'When a Trade Unit moves, receive +4 [ICON_RESEARCH] Science, [ICON_GOLD] Gold, [ICON_GREAT_ADMIRAL] Great Admiral Points (for Cargo Ships), and [ICON_GREAT_GENERAL] Great General Points (for Caravans), scaling with Era.'
WHERE Tag = 'TXT_KEY_TRAIT_EXTRA_TRADE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_LEADERS' AND Value= 1 );
UPDATE language_xx_XX
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Expand Up @@ -824,7 +824,7 @@ SET Text = 'Scientific Revolution'
WHERE Tag = 'TXT_KEY_POLICY_SECULARISM' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_POLICIES' AND Value= 1 );

UPDATE language_xx_XX
SET Text = '[COLOR_POSITIVE_TEXT]Scientific Revolution[ENDCOLOR][NEWLINE]+15% to Global Monopoly Yield Modifiers (including [ICON_GOLDEN_AGE] Golden Ages), and +3 to Global Monopoly Yields (including [ICON_HAPPINESS_1] Happiness).'
SET Text = '[COLOR_POSITIVE_TEXT]Scientific Revolution[ENDCOLOR][NEWLINE]+15% to Global Monopoly Yield Modifiers (including [ICON_GOLDEN_AGE] Golden Ages), and +3 to Global Monopoly Yields (including [ICON_HAPPINESS_1] Happiness). Allows for the construction of [COLOR_POSITIVE_TEXT]Observatories[ENDCOLOR] in all Cities.'
WHERE Tag = 'TXT_KEY_POLICY_SECULARISM_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_POLICIES' AND Value= 1 );

UPDATE language_xx_XX
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Expand Up @@ -5,22 +5,27 @@
WHERE Tag = 'TXT_KEY_PROMOTION_SORTIE_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

-- March
UPDATE Language_xx_XX
UPDATE language_xx_XX
SET Text = 'Unit will [COLOR_POSITIVE_TEXT]Heal Every Turn[ENDCOLOR], even if it performs an action. -10% [ICON_STRENGTH] Combat Strength while defending.'
WHERE Tag = 'TXT_KEY_PROMOTION_MARCH_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

-- Evasion
UPDATE language_xx_XX
SET Text = 'Evasion (80)'
WHERE Tag = 'TXT_KEY_PROMOTION_EVASION_II' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

-- Replace Drill

UPDATE language_xx_XX
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +20% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +25% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
WHERE Tag = 'TXT_KEY_PROMOTION_DRILL_1_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE language_xx_XX
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +20% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +25% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
WHERE Tag = 'TXT_KEY_PROMOTION_DRILL_2_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE language_xx_XX
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +20% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
SET Text = '+10% [ICON_STRENGTH] Combat Strength, +25% [ICON_STRENGTH] Combat Strength VS [COLOR_POSITIVE_TEXT]Cities[ENDCOLOR].'
WHERE Tag = 'TXT_KEY_PROMOTION_DRILL_3_HELP' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

-- Replace Shock
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Expand Up @@ -93,12 +93,12 @@ WHERE Tag = 'TXT_KEY_BELIEF_RELIGIOUS_SETTLEMENTS_SHORT' AND EXISTS (SELECT * FR

-- God of Festivals
UPDATE language_xx_XX
SET Text = '+1 [ICON_PEACE] Faith, +2 [ICON_CULTURE] Culture, and +2 [ICON_GOLD] Gold for every unique Luxury Resource you control'
SET Text = '+2 [ICON_PEACE] Faith, +2 [ICON_CULTURE] Culture, and +2 [ICON_GOLD] Gold for every unique Luxury Resource you control'
WHERE Tag = 'TXT_KEY_BELIEF_GOD_FESTIVALS' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_RELIGION' AND Value= 1 );

-- Oral Tradition (Now Goddess of Springtime)
UPDATE language_xx_XX
SET Text = '+1 [ICON_PEACE] Faith and [ICON_CULTURE] Culture from Plantations, and +2 [ICON_GOLD] Gold from Markets'
SET Text = '+1 [ICON_GOLD] Gold and [ICON_CULTURE] Culture from Plantations, and +2 [ICON_PEACE] Glaube from Markets'
WHERE Tag = 'TXT_KEY_BELIEF_ORAL_TRADITION' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_RELIGION' AND Value= 1 );

UPDATE language_xx_XX
Expand Down Expand Up @@ -289,7 +289,7 @@ WHERE Tag = 'TXT_KEY_BELIEF_JUST_WAR_SHORT' AND EXISTS (SELECT * FROM COMMUNITY

-- Heathen Conversion (Now Holy Warriors)
UPDATE language_xx_XX
SET Text = 'May spend Faith to purchase land units in Cities. Strategic Resources in owned territory provide +25% their normal quantity.'
SET Text = 'May spend Faith to purchase land units in Cities. Strategic Resource plots in owned territory provide +50% their normal quantity.'
WHERE Tag = 'TXT_KEY_BELIEF_HEATHEN_CONVERSION' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_RELIGION' AND Value= 1 );

UPDATE language_xx_XX
Expand Down Expand Up @@ -549,7 +549,7 @@ WHERE Tag = 'TXT_KEY_BELIEF_WORLD_CHURCH_SHORT' AND EXISTS (SELECT * FROM COMMUN
-- Belief Tooltips for Building beliefs

INSERT INTO language_xx_XX (Tag, Text)
SELECT 'TXT_KEY_BUILDING_CATHEDRAL_TOOLTIP', '+3 [ICON_PEACE] Faith[NEWLINE]+3 [ICON_GOLD]Gold[NEWLINE]1 [ICON_GREAT_WORK] Great Work of Art Slot[NEWLINE][NEWLINE]{TXT_KEY_BUILDING_CATHEDRAL_HELP}'
SELECT 'TXT_KEY_BUILDING_CATHEDRAL_TOOLTIP', '+2 [ICON_PEACE] Faith[NEWLINE]+2 [ICON_GOLD]Gold[NEWLINE]1 [ICON_GREAT_WORK] Great Work of Art Slot[NEWLINE][NEWLINE]{TXT_KEY_BUILDING_CATHEDRAL_HELP}'
WHERE EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

INSERT INTO language_xx_XX (Tag, Text)
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Expand Up @@ -176,6 +176,10 @@ UPDATE language_xx_XX
SET Text = '+{1_Num}% Bonus from Diplomat[NEWLINE]'
WHERE Tag = 'TXT_KEY_CO_PLAYER_TOURISM_PROPAGANDA' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_TOURISM_CHANGES' AND Value= 1 );

UPDATE language_xx_XX
SET Text = 'Do you want this spy to be a diplomat? A spy can be a diplomat if they are placed in the capital of another civilization you are not at war with. (If war is declared, your spy will escape the city.) A diplomat will not attempt to steal technology from the other player but will still provide intrigue. Once the World Congress convenes, you will be able to determine their opinion on proposals and trade for their support if needed. Diplomats automatically provide a boost to [ICON_TOURISM] Tourism output to the target civilization.'
WHERE Tag = 'TXT_KEY_SPY_BE_DIPLOMAT' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_TOURISM_CHANGES' AND Value= 1 );

-- Update text for tooltips based on what you changed above.
INSERT INTO language_xx_XX (
Text, Tag)
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Expand Up @@ -582,7 +582,7 @@
<Text>{1_Num} [ICON_PEACE] from following the [ICON_RELIGION] Majority Religion</Text>
</Row>
<Row Tag="TXT_KEY_FAITH_FROM_CS_ALLIANCE">
<Text>{1_Num} [ICON_PEACE] from City-State Alliances</Text>
<Text>{1_Num} [ICON_PEACE] from City-State</Text>
</Row>
<Row Tag="TXT_KEY_CULTURE_FROM_PIETY">
<Text>{1_Num} [ICON_CULTURE] from following the [ICON_RELIGION] Majority Religion</Text>
Expand All @@ -602,10 +602,10 @@
</Row>

<Row Tag="TXT_KEY_CULTURE_FROM_CS_ALLIANCE">
<Text>{1_Num} [ICON_CULTURE] from Realpolitik</Text>
<Text>{1_Num} [ICON_CULTURE] from City-States</Text>
</Row>
<Row Tag="TXT_KEY_YIELD_FROM_CS_ALLIANCE">
<Text>{1_Num} {2_IconString} from Realpolitik</Text>
<Text>{1_Num} {2_IconString} from City-States</Text>
</Row>
<Row Tag="TXT_KEY_LEAGUE_OVERVIEW_MEMBER_DETAILS_TRAIT_VOTES">
<Text>[NEWLINE][ICON_BULLET]{1_NumVotes} from Civilization Trait</Text>
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Expand Up @@ -378,3 +378,11 @@
SET Text = 'The Bazooka is the last non-siege ranged unit, and is capable of truly terrfiying amounts of damage, especially to Armor units. It is the most powerful ranged unit, but it is much weaker than other military units of its era. As such, it should be used as a source of attrition. Like the Machine Gun, it weakens nearby enemy units. When attacking, the Bazooka deals less damage to fortified Units and cities, but deals additional damage to Armored units. This makes it a great defense unit.'
WHERE Tag = 'TXT_KEY_UNIT_BAZOOKA_STRATEGY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE language_xx_XX
SET Text = 'Artillery is a deadly siege weapon, more powerful than a cannon and with a longer range. Like the cannon it has limited visibility and must set up (1 mp) to attack, but its Ranged Combat strength is tremendous. Artillery also has the "indirect fire" ability, allowing it to shoot over obstructions at targets it cannot see (as long as other friendly units can see them). Like other siege weapons, Artillery is vulnerable to melee attack.'
WHERE Tag = 'TXT_KEY_UNIT_ARTILLERY_STRATEGY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE language_xx_XX
SET Text = 'Capable of firing 3 tiles away. Must set up prior to firing.'
WHERE Tag = 'TXT_KEY_UNIT_HELP_ARTILLERY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

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