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[godot] Add support for load from disk for Godot 3.x and example #416

[godot] Add support for load from disk for Godot 3.x and example

[godot] Add support for load from disk for Godot 3.x and example #416

Triggered via push October 7, 2024 06:20
Status Failure
Total duration 1h 19m 57s
Artifacts 12

spine-godot.yml

on: push
godot-editor-windows
23m 41s
godot-editor-windows
godot-editor-linux
20m 30s
godot-editor-linux
godot-editor-macos
16m 46s
godot-editor-macos
godot-template-ios
38m 13s
godot-template-ios
godot-template-macos
19m 3s
godot-template-macos
godot-template-linux
30m 56s
godot-template-linux
godot-template-windows
28m 17s
godot-template-windows
godot-template-android
30m 25s
godot-template-android
godot-template-web
4m 2s
godot-template-web
upload-to-s3
0s
upload-to-s3
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1 error and 11 warnings
godot-template-web
Process completed with exit code 2.
godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
godot-template-web
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-editor-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
godot-template-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-java@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-ios
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
godot-editor-linux.zip
38.5 MB
godot-editor-macos.zip
56.9 MB
godot-editor-windows.zip
36.6 MB
godot-template-android-debug.zip
27.3 MB
godot-template-android-release.zip
23.5 MB
godot-template-android-source.zip
45.4 MB
godot-template-ios.zip
123 MB
godot-template-linux-debug.zip
15.3 MB
godot-template-linux-release.zip
15.4 MB
godot-template-macos.zip
49.7 MB
godot-template-windows-debug.zip
13.5 MB
godot-template-windows-release.zip
12.4 MB