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[godot] Fix static initializers for GDExtension initialization order,… #205

[godot] Fix static initializers for GDExtension initialization order,…

[godot] Fix static initializers for GDExtension initialization order,… #205

Triggered via push October 8, 2024 15:08
Status Cancelled
Total duration 16m 37s
Artifacts
Matrix: build-versions
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37 errors and 27 warnings
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-macos
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-macos
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-android
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-ios
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-macos
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-web
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-android
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-web
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-linux
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-linux
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-linux
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-linux
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-macos
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-ios
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-macos
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-linux
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-macos
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, true) / godot-template-macos
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-windows
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-windows
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-windows
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-windows
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-windows
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-windows
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-windows
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-windows
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-template-windows
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-template-windows
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, true) / godot-template-linux
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-template-linux
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-linux
FailFast: cancelling since parallel instance has failed
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-linux
The operation was canceled.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-java@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-ios
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-web
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-java@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-web
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-template-ios
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.3-stable, 4.3.stable, true) / godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/