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Build spine-godot (All Godot 4.x versions) #7

Build spine-godot (All Godot 4.x versions)

Build spine-godot (All Godot 4.x versions) #7

Manually triggered July 24, 2023 08:42
Status Cancelled
Total duration 2m 14s
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spine-godot-v4-all.yml

on: workflow_dispatch
Matrix: build-versions
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30 errors and 6 warnings
build-versions (4.1-stable, 4.1.stable, true) / godot-template-android
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-linux
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-windows
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-android
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-linux
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-linux
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-macos
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-editor-linux
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-macos
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-ios
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-linux
Process completed with exit code 1.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-ios
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-web
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-macos
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-android
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-windows
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-editor-macos
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-macos
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-web
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-ios
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-macos
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-windows
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-windows
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0-stable, 4.0.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, true) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/