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[godot] Fix Linux C# build. #10

[godot] Fix Linux C# build.

[godot] Fix Linux C# build. #10

Triggered via push July 24, 2023 10:40
Status Failure
Total duration 6h 48m 59s
Artifacts 17
Matrix: build-versions
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5 errors and 6 warnings
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
Process completed with exit code 255.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-linux
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-template-macos
Process completed with exit code 1.
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-windows
The job running on runner GitHub Actions 2 has exceeded the maximum execution time of 360 minutes.
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-windows
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0-stable, 4.0.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1-stable, 4.1.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
godot-editor-linux.zip Expired
132 MB
godot-editor-macos-mono.zip Expired
113 MB
godot-editor-macos.zip Expired
105 MB
godot-editor-windows.zip Expired
119 MB
godot-template-android-debug.zip Expired
21.5 MB
godot-template-android-release.zip Expired
18.4 MB
godot-template-android-source.zip Expired
35.9 MB
godot-template-ios.zip Expired
200 MB
godot-template-linux-debug.zip Expired
82.9 MB
godot-template-linux-release.zip Expired
78.8 MB
godot-template-macos.zip Expired
103 MB
godot-template-web-debug.zip Expired
11 MB
godot-template-web-release.zip Expired
8.08 MB
godot-template-windows-debug-mono.zip Expired
72.5 MB
godot-template-windows-debug.zip Expired
72.3 MB
godot-template-windows-release-mono.zip Expired
54.1 MB
godot-template-windows-release.zip Expired
54 MB