Add CMake Target Exporting & option to disable testing in the build (… #17
Annotations
11 errors and 15 warnings
build-versions (4.1-stable, 4.1.stable, true) / godot-editor-windows
Process completed with exit code 127.
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build-versions (4.1-stable, 4.1.stable, true) / godot-template-linux
Process completed with exit code 1.
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build-versions (4.0-stable, 4.0.stable, false) / upload-to-s3
Unable to find an artifact with the name: godot-editor-macos.zip-4.0-stable.zip
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-macos
FailFast: cancelling since parallel instance has failed
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-macos
The operation was canceled.
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build-versions (4.1-stable, 4.1.stable, true) / godot-template-macos
FailFast: cancelling since parallel instance has failed
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build-versions (4.1-stable, 4.1.stable, true) / godot-template-macos
The operation was canceled.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-macos
FailFast: cancelling since parallel instance has failed
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-macos
The operation was canceled.
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-ios
FailFast: cancelling since parallel instance has failed
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-ios
The operation was canceled.
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build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-versions (4.0-stable, 4.0.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-versions (4.1-stable, 4.1.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'SpineTimeline.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'SpineTimeline.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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build-versions (4.1-stable, 4.1.stable, true) / godot-editor-linux
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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build-versions (4.0-stable, 4.0.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Artifacts
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godot-editor-linux-4.0-stable.zip
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godot-editor-linux-4.1-stable-mono.zip
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godot-editor-linux-4.1-stable.zip
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godot-editor-macos-4.0-stable.zip
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99.9 MB |
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godot-editor-macos-4.1-stable.zip
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godot-editor-windows-4.0-stable.zip
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godot-editor-windows-4.1-stable.zip
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godot-template-android-debug-4.0-stable.zip
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godot-template-android-debug-4.1-stable.zip
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godot-template-android-release-4.0-stable.zip
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godot-template-android-release-4.1-stable.zip
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godot-template-android-source-4.0-stable.zip
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godot-template-android-source-4.1-stable.zip
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godot-template-ios-4.0-stable.zip
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godot-template-linux-debug-4.0-stable.zip
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godot-template-linux-debug-4.1-stable.zip
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godot-template-linux-release-4.0-stable.zip
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godot-template-linux-release-4.1-stable.zip
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godot-template-macos-4.0-stable.zip
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godot-template-web-debug-4.0-stable.zip
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godot-template-web-debug-4.1-stable.zip
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godot-template-web-release-4.0-stable.zip
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godot-template-web-release-4.1-stable.zip
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godot-template-windows-debug-4.0-stable.zip
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godot-template-windows-debug-4.1-stable-mono.zip
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godot-template-windows-debug-4.1-stable.zip
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72.3 MB |
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godot-template-windows-release-4.0-stable.zip
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52.5 MB |
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godot-template-windows-release-4.1-stable-mono.zip
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54.1 MB |
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godot-template-windows-release-4.1-stable.zip
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54 MB |
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