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[godot] Fix runtime license header. #20

[godot] Fix runtime license header.

[godot] Fix runtime license header. #20

Triggered via push July 31, 2023 11:04
Status Cancelled
Total duration 29m 25s
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Matrix: build-versions
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34 errors and 2 warnings
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-linux
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-linux
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, false) / godot-template-linux
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, false) / godot-editor-linux
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-windows
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-ios
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-editor-macos
The operation was canceled.
build-versions (4.1-stable, 4.1.stable, false) / godot-editor-windows
The operation was canceled.
build-versions (4.0-stable, 4.0.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0-stable, 4.0.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/